osu/osu.Game
Dean Herbert f3f634e969 Clean up previous sample immediately on skin source change to avoid `Play` after disposal
This seems to be the simplest way to avoid calls to `Play` after the
underlying sample may have been disposed. As per the issue thread, a
local workaround is acceptable here.

Closes #13223.
2021-06-08 15:05:18 +09:00
..
Audio
Beatmaps Merge branch 'master' into legacy-skin-resource-improvements 2021-05-31 19:36:09 +09:00
Collections Move async call out of `using` to better define the flow of data 2021-05-27 19:03:59 +09:00
Configuration add beatmap with storyboard source 2021-06-02 15:50:33 +08:00
Database Fix "folder missing" message showing incorrectly for beatmaps folder 2021-05-20 13:56:18 +09:00
Extensions
Graphics Add missing null handling for never `Markdig` version 2021-06-07 16:08:44 +09:00
IO Provide game-wide resources via `IStorageResourceProvider` 2021-05-31 18:57:47 +09:00
IPC
Input Move `OsuUserInputManager` out from nested class 2021-05-28 02:46:03 +09:00
Localisation Upgrade packages and fix ResX files 2021-05-24 21:37:05 +09:00
Migrations
Online General comment cleanups 2021-06-03 14:20:52 +02:00
Overlays Add missing null handling for never `Markdig` version 2021-06-07 16:08:44 +09:00
Properties
Replays
Rulesets Merge branch 'master' into fix-spectator-frame-conversion 2021-06-04 21:17:40 +09:00
Scoring
Screens Move empty window check to bar error meter 2021-06-07 13:16:07 +02:00
Skinning Clean up previous sample immediately on skin source change to avoid `Play` after disposal 2021-06-08 15:05:18 +09:00
Storyboards Remove no longer necessary conditional access 2021-05-28 15:42:35 +09:00
Tests Merge branch 'master' into fix-osutestscene-content 2021-06-05 14:49:19 +09:00
Updater
Users Merge branch 'master' into drawavatar-use-avatar-url 2021-06-03 19:36:32 +09:00
Utils Add `NextSingle` of version taking output range to `StatelessRNG` 2021-06-04 19:52:12 +09:00
OsuGame.cs Fix remaining null checks 2021-06-01 16:49:05 +09:00
OsuGameBase.cs Increase music volume back to 80% for the time being 2021-06-04 15:00:53 +09:00
OsuGameBase_Importing.cs Move import logic out to partial class 2021-05-28 02:44:44 +09:00
PerformFromMenuRunner.cs
osu!.res
osu.Game.csproj Update framework 2021-06-07 15:48:45 +09:00