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Audio
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Beatmaps
Merge branch 'master' into legacy-skin-resource-improvements
2021-05-31 19:36:09 +09:00
Collections
Move async call out of `using` to better define the flow of data
2021-05-27 19:03:59 +09:00
Configuration
add beatmap with storyboard source
2021-06-02 15:50:33 +08:00
Database
Fix "folder missing" message showing incorrectly for beatmaps folder
2021-05-20 13:56:18 +09:00
Extensions
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Graphics
Add missing null handling for never `Markdig` version
2021-06-07 16:08:44 +09:00
IO
Provide game-wide resources via `IStorageResourceProvider`
2021-05-31 18:57:47 +09:00
IPC
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Input
Move `OsuUserInputManager` out from nested class
2021-05-28 02:46:03 +09:00
Localisation
Upgrade packages and fix ResX files
2021-05-24 21:37:05 +09:00
Migrations
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Online
General comment cleanups
2021-06-03 14:20:52 +02:00
Overlays
Add missing null handling for never `Markdig` version
2021-06-07 16:08:44 +09:00
Properties
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Replays
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Rulesets
Merge branch 'master' into fix-spectator-frame-conversion
2021-06-04 21:17:40 +09:00
Scoring
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Screens
Move empty window check to bar error meter
2021-06-07 13:16:07 +02:00
Skinning
Clean up previous sample immediately on skin source change to avoid `Play` after disposal
2021-06-08 15:05:18 +09:00
Storyboards
Remove no longer necessary conditional access
2021-05-28 15:42:35 +09:00
Tests
Merge branch 'master' into fix-osutestscene-content
2021-06-05 14:49:19 +09:00
Updater
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Users
Merge branch 'master' into drawavatar-use-avatar-url
2021-06-03 19:36:32 +09:00
Utils
Add `NextSingle` of version taking output range to `StatelessRNG`
2021-06-04 19:52:12 +09:00
OsuGame.cs
Fix remaining null checks
2021-06-01 16:49:05 +09:00
OsuGameBase.cs
Increase music volume back to 80% for the time being
2021-06-04 15:00:53 +09:00
OsuGameBase_Importing.cs
Move import logic out to partial class
2021-05-28 02:44:44 +09:00
PerformFromMenuRunner.cs
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osu!.res
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osu.Game.csproj
Update framework
2021-06-07 15:48:45 +09:00