osu/osu.Game.Rulesets.Taiko
Salman Ahmed dac8f98ea6 Fix `GameplayState` not handled as nullable 2024-02-29 07:13:32 +03:00
..
Beatmaps Remove unnecessary prefix 2023-12-06 22:00:35 +09:00
Configuration
Difficulty Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
Edit Rename `DEFAULT_HEIGHT` to `BASE_HEIGHT` 2024-01-19 23:58:58 +03:00
Judgements Automated pass 2023-06-24 01:00:03 +09:00
Mods Change taiko hit position to always match stable 2024-01-20 01:53:39 +03:00
Objects Apply further changes to remove remaining weirdness 2024-02-05 13:37:38 +01:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays
Resources
Scoring Fix back-to-front conditional in taiko processor 2024-01-22 19:57:12 +01:00
Skinning Merge pull request #26703 from peppy/smaller-slider-misses 2024-01-29 13:51:07 +01:00
UI Fix `GameplayState` not handled as nullable 2024-02-29 07:13:32 +03:00
TaikoInputManager.cs Automated pass 2023-06-24 01:00:03 +09:00
TaikoRuleset.cs Jiggle ordering a bit further to fix revert-to-default buttons showing up 2024-01-17 12:24:48 +01:00
TaikoSettingsSubsection.cs localise remaining parts of the game settings 2024-02-03 00:08:36 +03:00
TaikoSkinComponentLookup.cs
TaikoSkinComponents.cs Move `DrumSamplePlayer` to be a skinnable component 2023-07-05 18:44:27 +09:00
osu.Game.Rulesets.Taiko.csproj Upgrade to .NET 8 SDK 2024-02-02 21:28:51 +09:00