osu/osu.Game/Rulesets/Objects
Dean Herbert 6dcd9427ac Remove bindable usage in PathControlPoint
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.

I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
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Drawables Always initialize DHO transforms on LoadComplete 2021-08-10 16:34:38 +09:00
Legacy Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
Pooling
Types Replace "offset" term in combo index documentations with "index" instead 2021-07-23 07:31:03 +03:00
BarLineGenerator.cs
HitObject.cs Add ComboIndexWithOffsetsBindable and bind similar to ComboIndexBindable 2021-07-22 16:40:33 +03:00
HitObjectLifetimeEntry.cs
HitObjectParser.cs
IBarLine.cs
PathControlPoint.cs Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
SliderEventGenerator.cs
SliderPath.cs Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
SliderPathExtensions.cs Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
SyntheticHitObjectEntry.cs