osu/osu.Game/Screens
Dean Herbert f2d302f8dc Create a LargeTextureStore for cached (but not atlased) global textures
Also
- Fixes first transition depth being incorrect.
- Improves smoothness of transitions (and adds a slight delay to offset from screen switches).
2017-12-31 07:05:04 +09:00
..
Backgrounds Create a LargeTextureStore for cached (but not atlased) global textures 2017-12-31 07:05:04 +09:00
Charts Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
Direct Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
Edit Merge branch 'master' into better-notification-delays 2017-12-27 23:26:57 +09:00
Menu Add a bindable Enabled flag to NotificationManager 2017-12-25 20:53:23 +09:00
Multiplayer add tooltip to country flags 2017-12-30 14:59:35 +01:00
Play move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
Ranking sort resultpage hitresults descending 2017-12-30 21:27:15 +01:00
Select Merge branch 'master' into fix-push-disabled-crash 2017-12-31 01:27:41 +09:00
Tournament Add a bindable Enabled flag to NotificationManager 2017-12-25 20:53:23 +09:00
BackgroundScreen.cs Update usages of IsAlive/IsLoaded in line with framework changes 2017-08-15 13:57:48 +09:00
Loader.cs Add a bindable Enabled flag to NotificationManager 2017-12-25 20:53:23 +09:00
OsuScreen.cs Add a bindable Enabled flag to NotificationManager 2017-12-25 20:53:23 +09:00
ScreenWhiteBox.cs Update in line with framework changes. 2017-09-07 22:46:21 +09:00