mirror of
https://github.com/ppy/osu
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56 lines
1.9 KiB
C#
56 lines
1.9 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.UI;
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using System.Collections.Generic;
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using osu.Game.Rulesets.Mania.Edit.Layers;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Screens.Edit.Screens.Compose.Layers;
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namespace osu.Game.Rulesets.Mania.Edit
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{
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public class ManiaHitObjectComposer : HitObjectComposer
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{
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public ManiaHitObjectComposer(Ruleset ruleset)
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: base(ruleset)
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{
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}
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protected override RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => new ManiaEditRulesetContainer(ruleset, beatmap);
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protected override IReadOnlyList<ICompositionTool> CompositionTools => new ICompositionTool[]
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{
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new HitObjectCompositionTool<Note>("Note"),
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new HitObjectCompositionTool<HoldNote>("Hold"),
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};
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public override HitObjectMask CreateMaskFor(DrawableHitObject hitObject)
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{
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switch (hitObject)
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{
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case DrawableNote note:
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return new NoteMask(note);
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case DrawableHoldNote holdNote:
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return new HoldNoteMask(holdNote);
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}
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return base.CreateMaskFor(hitObject);
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}
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protected override HitObjectMaskLayer CreateHitObjectMaskLayer()
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{
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var layer = new ManiaHitObjectMaskLayer(RulesetContainer.Playfield, this);
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layer.Inverted.BindTo(((ManiaPlayfield)RulesetContainer.Playfield).Inverted);
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return layer;
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}
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}
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}
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