osu/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs
2018-06-29 16:49:01 +09:00

76 lines
2.8 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Catch.Scoring
{
public class CatchScoreProcessor : ScoreProcessor<CatchHitObject>
{
public CatchScoreProcessor(RulesetContainer<CatchHitObject> rulesetContainer)
: base(rulesetContainer)
{
}
private float hpDrainRate;
protected override void SimulateAutoplay(Beatmap<CatchHitObject> beatmap)
{
hpDrainRate = beatmap.BeatmapInfo.BaseDifficulty.DrainRate;
foreach (var obj in beatmap.HitObjects)
{
switch (obj)
{
case JuiceStream stream:
foreach (var nestedObject in stream.NestedHitObjects)
switch (nestedObject)
{
case TinyDroplet _:
AddJudgement(new CatchTinyDropletJudgement { Result = HitResult.Perfect });
break;
case Droplet _:
AddJudgement(new CatchDropletJudgement { Result = HitResult.Perfect });
break;
case Fruit _:
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
break;
}
break;
case BananaShower shower:
foreach (var _ in shower.NestedHitObjects.Cast<CatchHitObject>())
AddJudgement(new CatchBananaJudgement { Result = HitResult.Perfect });
break;
case Fruit _:
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
break;
}
}
}
private const double harshness = 0.01;
protected override void OnNewJudgement(Judgement judgement)
{
base.OnNewJudgement(judgement);
if (judgement.Result == HitResult.Miss)
{
if (!judgement.IsBonus)
Health.Value -= hpDrainRate * (harshness * 2);
return;
}
if (judgement is CatchJudgement catchJudgement)
Health.Value += Math.Max(catchJudgement.HealthIncrease - hpDrainRate, 0) * harshness;
}
}
}