osu/osu.Game/Screens/Play
Bartłomiej Dach f0fe3bc804 Pass bindable to BeatmapMetadataDisplay
It was reported that mods selected in song select would show up during
loading of replays which were recorded under a different set of mods.
This was caused by BeatmapMetadataDisplay accepting a plain read-only
value of the Mods bindable in PlayerLoader.load(), therefore making the
mod value assignment in ReplayPlayerLoader.OnEntering() have no effect
on that component.

To resolve this issue, make BeatmapMetadataDisplay accept the
higher-level bindable, bind to it locally and pass it down the hierarchy
to ModDisplay.
2020-01-08 20:10:43 +01:00
..
Break
HUD Add HUDOverlay tests 2019-12-12 16:09:42 +09:00
PlayerSettings
BreakOverlay.cs Add test coverage and simplify break time updating 2019-11-26 15:32:48 +09:00
ComboEffects.cs
DimmableStoryboard.cs improve code quality using resharper and codefactor advice 2019-11-24 07:42:39 +00:00
DimmableVideo.cs improve code quality using resharper and codefactor advice 2019-11-24 07:42:39 +00:00
FailAnimation.cs
FailOverlay.cs
GameplayClock.cs Merge remote-tracking branch 'upstream/master' into lead-in-fixes 2019-11-15 14:05:31 +09:00
GameplayClockContainer.cs Update mods and user adjust to use adjustments 2019-12-09 19:41:31 +09:00
GameplayMenuOverlay.cs Fix logic regression 2019-12-11 14:37:10 +09:00
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
KeyCounter.cs
KeyCounterAction.cs Resolve equals usages. 2019-11-13 22:35:50 +08:00
KeyCounterDisplay.cs Fix key overlay appearing regardless of the setting 2019-12-19 17:52:58 +03:00
KeyCounterKeyboard.cs
KeyCounterMouse.cs
KeyCounterState.cs
PauseOverlay.cs
Player.cs Drain starting at the first hitobject, not gameplay start 2019-12-27 16:16:30 +09:00
PlayerLoader.cs Pass bindable to BeatmapMetadataDisplay 2020-01-08 20:10:43 +01:00
ReplayPlayer.cs
ReplayPlayerLoader.cs Fix replay import from main menu causing a hard crash 2019-12-27 19:36:48 +09:00
ResumeOverlay.cs
ScreenWithBeatmapBackground.cs change name of interface and expose method instead of seperate values 2019-11-25 07:24:29 +00:00
SkipOverlay.cs Decouple skip button animations from gameplay clock 2019-11-21 19:51:22 +09:00
SoloResults.cs
SongProgress.cs Centralise End/StartTime retrieval to extension method 2019-11-25 19:09:14 +09:00
SongProgressBar.cs .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
SongProgressGraph.cs Remove excess parenthesis 2019-11-25 22:37:07 +09:00
SongProgressInfo.cs
SquareGraph.cs CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00