mirror of
https://github.com/ppy/osu
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52 lines
1.4 KiB
C#
52 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using System.Collections.Generic;
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using System.Linq;
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using MessagePack;
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using osu.Game.Online.API;
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namespace osu.Game.Online.Rooms
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{
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public class APIPlaylistItem
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{
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[Key(0)]
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public long ID { get; set; }
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[Key(1)]
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public int BeatmapID { get; set; }
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[Key(2)]
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public string BeatmapChecksum { get; set; } = string.Empty;
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[Key(3)]
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public int RulesetID { get; set; }
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[Key(4)]
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public IEnumerable<APIMod> RequiredMods { get; set; } = Enumerable.Empty<APIMod>();
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[Key(5)]
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public IEnumerable<APIMod> AllowedMods { get; set; } = Enumerable.Empty<APIMod>();
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[Key(6)]
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public bool Expired { get; set; }
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public APIPlaylistItem()
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{
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}
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public APIPlaylistItem(PlaylistItem item)
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{
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ID = item.ID;
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BeatmapID = item.BeatmapID;
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BeatmapChecksum = item.Beatmap.Value?.MD5Hash ?? string.Empty;
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RulesetID = item.RulesetID;
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RequiredMods = item.RequiredMods.Select(m => new APIMod(m)).ToArray();
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AllowedMods = item.AllowedMods.Select(m => new APIMod(m)).ToArray();
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Expired = item.Expired;
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}
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}
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}
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