osu/osu.Game
2021-05-13 21:41:49 +09:00
..
Audio
Beatmaps Add SkinInfo.InstantiationInfo to allow creating different skin types 2021-05-11 23:37:06 +09:00
Collections
Configuration Add back ctor doc 2021-04-28 03:54:42 +09:00
Database Fix import cancellation not correctly being forwarded to import notification 2021-04-28 16:09:50 +09:00
Extensions Extract invariant instantiation info extension method 2021-05-12 23:23:51 +02:00
Graphics remove duplicate CreateSpriteText in OsuMarkdownTextFlowContainer 2021-05-10 19:28:32 +07:00
Input Fix idle tracker not accounting global actions 2021-05-10 21:40:29 -07:00
IO
IPC
Migrations Add SkinInfo.InstantiationInfo to allow creating different skin types 2021-05-11 23:37:06 +09:00
Online Only update playing user states when users are watched 2021-05-12 13:10:59 +09:00
Overlays Fix toolbar queuing ruleset sounds 2021-05-10 13:58:13 +09:00
Properties
Replays
Rulesets Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
Scoring Fix formatting 2021-04-29 17:19:25 +08:00
Screens Fix up + reduce complexity of HOCEventQueue 2021-05-13 21:41:49 +09:00
Skinning Actually annotate the correct ctor 2021-05-12 23:53:39 +02:00
Storyboards Cache last event time value to avoid super expensive LINQ 2021-05-04 16:48:13 +09:00
Tests Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
Updater
Users Add best count from api 2021-05-02 13:33:25 -07:00
Utils
osu!.res
osu.Game.csproj Update framework 2021-05-10 23:15:38 +09:00
OsuGame.cs Merge branch 'master' into skin-components-list 2021-05-06 14:17:33 +09:00
OsuGameBase.cs
PerformFromMenuRunner.cs