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https://github.com/ppy/osu
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53 lines
1.5 KiB
C#
53 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace osu.Game.Utils
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{
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public static class OrderAttributeUtils
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{
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/// <summary>
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/// Get values of an enum in order. Supports custom ordering via <see cref="OrderAttribute"/>.
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/// </summary>
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public static IEnumerable<T> GetValuesInOrder<T>()
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{
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var type = typeof(T);
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if (!type.IsEnum)
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throw new InvalidOperationException("T must be an enum");
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IEnumerable<T> items = (T[])Enum.GetValues(type);
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if (Attribute.GetCustomAttribute(type, typeof(HasOrderedElementsAttribute)) == null)
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return items;
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return items.OrderBy(i =>
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{
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if (type.GetField(i.ToString()).GetCustomAttributes(typeof(OrderAttribute), false).FirstOrDefault() is OrderAttribute attr)
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return attr.Order;
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throw new ArgumentException($"Not all values of {nameof(T)} have {nameof(OrderAttribute)} specified.");
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});
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}
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}
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[AttributeUsage(AttributeTargets.Field)]
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public class OrderAttribute : Attribute
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{
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public readonly int Order;
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public OrderAttribute(int order)
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{
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Order = order;
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}
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}
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[AttributeUsage(AttributeTargets.Enum)]
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public class HasOrderedElementsAttribute : Attribute
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{
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}
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}
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