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efb71713ef
osu
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osu.Game
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Dean Herbert
efb71713ef
Fix null condition inhibiting deselection events
2021-01-03 22:43:02 +09:00
..
Carousel
Select recommended beatmap if last selection is filtered
2020-12-03 23:13:14 +02:00
Details
Rename BeatmapDifficultyManager to BeatmapDifficultyCache
2020-11-06 13:14:29 +09:00
Filter
Leaderboards
Allow null user score
2020-08-31 20:16:28 +09:00
Options
Remove unused using and move dialog to BDL
2020-09-14 12:10:00 -07:00
BeatmapCarousel.cs
Ensure SelectionChanged events are only sent once when selection is null
2021-01-03 12:53:25 +09:00
BeatmapClearScoresDialog.cs
BeatmapDeleteDialog.cs
BeatmapDetailArea.cs
Remember leaderboard mods filter selection in song select
2020-09-15 21:53:35 -07:00
BeatmapDetailAreaDetailTabItem.cs
BeatmapDetailAreaLeaderboardTabItem.cs
BeatmapDetailAreaTabControl.cs
Remember leaderboard mods filter selection in song select
2020-09-15 21:53:35 -07:00
BeatmapDetailAreaTabItem.cs
BeatmapDetails.cs
Fix "bounce" when metadata container text is empty
2020-10-31 01:06:19 +13:00
BeatmapInfoWedge.cs
Rename BeatmapDifficultyManager to BeatmapDifficultyCache
2020-11-06 13:14:29 +09:00
FilterControl.cs
Fix potential nullref in FilterControl during asynchronous load
2020-09-15 23:19:31 +09:00
FilterCriteria.cs
Resolve CA2249 inspections
2020-11-01 18:54:44 +01:00
FilterQueryParser.cs
Use string.Starts-/EndsWith char overloads
2020-10-16 11:27:02 +02:00
Footer.cs
FooterButton.cs
FooterButtonMods.cs
FooterButtonOptions.cs
FooterButtonRandom.cs
ImportFromStablePopup.cs
Import collections on initial import-from-stable step
2020-09-11 11:16:00 +09:00
LocalScoreDeleteDialog.cs
MatchSongSelect.cs
Rename I{Multiplayer -> OnlinePlay}SubScreen
2020-12-25 18:07:34 +01:00
PlayBeatmapDetailArea.cs
Remember leaderboard mods filter selection in song select
2020-09-15 21:53:35 -07:00
PlaySongSelect.cs
Remove default allowRetry parameter value from ResultsScreen
2020-11-20 14:35:44 +09:00
SongSelect.cs
Fix null condition inhibiting deselection events
2021-01-03 22:43:02 +09:00
WedgeBackground.cs