osu/osu.Game/Screens/Play/HUD
Dean Herbert bd9ea9bd6f Revert most unnecessary changes
Turns out `AlwaysPresent` at top level is actually enough.

This reverts commit 86163d2225.
2022-06-13 23:58:14 +09:00
..
HitErrorMeters Revert most unnecessary changes 2022-06-13 23:58:14 +09:00
DefaultAccuracyCounter.cs
DefaultComboCounter.cs
DefaultHealthDisplay.cs
DefaultScoreCounter.cs
FailingLayer.cs
GameplayAccuracyCounter.cs
GameplayLeaderboard.cs
GameplayLeaderboardScore.cs
GameplayScoreCounter.cs
HealthDisplay.cs
HoldForMenuButton.cs Bind to button's activation delay directly 2022-05-06 10:04:36 +02:00
ILeaderboardScore.cs
LegacyComboCounter.cs Remove skin dependency as component is reinitialized on skin change 2022-03-30 01:09:05 +02:00
MatchScoreDisplay.cs Use BindableLong instead of BindableInt for user score tracking 2022-04-12 14:13:07 +09:00
ModDisplay.cs
ModFlowDisplay.cs
MultiplayerGameplayLeaderboard.cs Use new score processor in MultiplayerGameplayLeaderboard 2022-05-30 19:26:26 +09:00
PerformancePointsCounter.cs Revert "Avoid throwing unobserved exception when PerformancePointsCounter requests timed attributes" 2022-05-28 15:23:28 +02:00
PlayerSettingsOverlay.cs
SkinnableInfo.cs Move SkinnableInfo error handling to lower level 2022-04-01 14:30:04 +09:00
UnstableRateCounter.cs