osu/osu.Game/IO
2022-06-15 07:33:21 +03:00
..
Archives Use pooled memory for memory copies performed by ZipArchiveReader 2022-05-30 20:22:26 +09:00
FileAbstraction Rework CloseStream 2021-10-12 00:30:00 +02:00
Legacy Remove unused binary serialization related code. 2022-04-12 20:29:13 +08:00
Serialization Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
FileInfo.cs Merge branch 'master' into primary-key-consistency 2021-12-08 21:34:38 +09:00
IFileInfo.cs Update all EF based models to implement new read only interfaces 2021-10-01 16:55:50 +09:00
IStorageResourceProvider.cs Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
LineBufferedReader.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
MigratableStorage.cs Allow game folder migration to fail gracefully when cleanup cannot completely succeed 2022-02-10 19:30:26 +09:00
OsuStorage.cs Move all usages of client.realm filename to a single const 2022-03-30 13:34:48 +09:00
StableStorage.cs Add failing test case 2022-06-15 07:33:21 +03:00
WrappedStorage.cs Revert storage workaround 2022-05-21 15:55:07 +09:00