osu/osu.Game/Online
Dean Herbert ee65c65893 Attempt to fix channel join / leave loop
I don't have a solid way to repro the issue, but this should hopefully
help in resolving it. Either way, I think this change brings more
correct behaviour (if a websocket message comes through that we have
left the channel, I don't believe we should be sending a request to
leave that channel again).
2023-02-08 11:31:30 +09:00
..
API Merge branch 'master' into comment-editor-3 2023-01-17 21:31:08 +01:00
Chat Attempt to fix channel join / leave loop 2023-02-08 11:31:30 +09:00
Leaderboards
Metadata Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
Multiplayer Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
Notifications Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
Placeholders
Rooms
Solo Allow unsubscribing from solo statistics updates 2022-12-28 08:07:48 +01:00
Spectator Fix intermittent failure in tests with restarting player instances 2023-01-15 16:06:06 +03:00
BeatmapDownloadTracker.cs
DevelopmentEndpointConfiguration.cs
DownloadState.cs
DownloadTracker.cs
EndpointConfiguration.cs
ExperimentalEndpointConfiguration.cs Always use production (non-experimental) endpoints for tournament client 2023-01-17 18:46:06 +09:00
HubClient.cs
HubClientConnector.cs
IHubClientConnector.cs
ILinkHandler.cs
OnlineViewContainer.cs
PersistentEndpointClient.cs
PersistentEndpointClientConnector.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
PollingComponent.cs
ProductionEndpointConfiguration.cs Always use production (non-experimental) endpoints for tournament client 2023-01-17 18:46:06 +09:00
ScoreDownloadTracker.cs
SignalRDerivedTypeWorkaroundJsonConverter.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
SignalRUnionWorkaroundResolver.cs
SignalRWorkaroundTypes.cs