osu/osu.Game/Beatmaps/Formats
Dean Herbert ee49305cad Move taiko legacy speed multiplier to osu.Game project
Allows it to be used in local case in `LegacyBeatmapEncoder`.
2021-08-30 15:13:31 +09:00
..
Decoder.cs
IHasComboColours.cs Fix broken obsoletion message 2021-08-16 01:01:56 +02:00
IHasCustomColours.cs Revert changes done to SkinConfiguration and IHasCustomColours 2020-08-31 17:23:42 +02:00
JsonBeatmapDecoder.cs
LegacyBeatmapDecoder.cs Add countdown settings to beatmap info model 2021-08-24 21:55:10 +02:00
LegacyBeatmapEncoder.cs Move taiko legacy speed multiplier to osu.Game project 2021-08-30 15:13:31 +09:00
LegacyDecoder.cs Add a way to change custom combo colours via IHasComboColours 2021-08-15 20:06:06 +02:00
LegacyDifficultyCalculatorBeatmapDecoder.cs
LegacyStoryboardDecoder.cs Only trim trailing spaces to avoid breakage in storyboard parsing 2021-03-18 16:30:30 +09:00
Parsing.cs