osu/osu.Game.Rulesets.Catch/Edit
Dean Herbert a7d6c682de
Merge pull request #13983 from ekrctb/juice-stream-placement
Add initial implementation of juice stream placement
2021-07-23 13:52:25 +09:00
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Blueprints Fix previously placed vertices in juice stream placement 2021-07-23 10:18:37 +09:00
BananaShowerCompositionTool.cs Add icon for composition tools 2021-06-23 09:34:11 +09:00
CatchBlueprintContainer.cs Add basic juice stream selection blueprint 2021-06-22 17:20:13 +09:00
CatchEditorPlayfield.cs Replace usage of `CatcherArea.MovableCatcher` with `Catcher` 2021-07-19 19:52:40 +09:00
CatchHitObjectComposer.cs Add empty juice stream placement blueprint (no implementation) 2021-07-22 15:47:23 +09:00
CatchHitObjectUtils.cs Add function of computing position range occupied by hit objects 2021-07-21 16:06:34 +09:00
CatchSelectionHandler.cs Implement reversing of selected pattern in catch editor 2021-07-22 17:00:08 +09:00
DrawableCatchEditorRuleset.cs Disable caught object stacking in editor 2021-06-22 17:20:13 +09:00
FruitCompositionTool.cs Add icon for composition tools 2021-06-23 09:34:11 +09:00
JuiceStreamCompositionTool.cs Add empty juice stream placement blueprint (no implementation) 2021-07-22 15:47:23 +09:00
PositionRange.cs Guard against empty range in `PositionRange` 2021-07-22 13:29:32 +09:00