osu/osu.Game.Rulesets.Catch
ekrctb 94a59ac3b2 Make catch hit lighting logic not dependent on caught object 2020-12-08 20:41:26 +09:00
..
Beatmaps Move members to `PalpableCatchHitObject` 2020-11-24 19:57:37 +09:00
Difficulty Move members to `PalpableCatchHitObject` 2020-11-24 19:57:37 +09:00
Judgements Restore hyper dash state on revert judgement result 2020-12-08 15:21:47 +09:00
MathUtils
Mods Reduce duplication by extracting ModEasyWithExtraLives 2020-11-16 19:54:00 +01:00
Objects Remove ScaleContainer and flatten the Drawable tree of catch DHO 2020-12-08 20:37:08 +09:00
Properties
Replays Move members to `PalpableCatchHitObject` 2020-11-24 19:57:37 +09:00
Resources/Testing/Beatmaps
Scoring Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Skinning Use virtual property instead of a field for optional pieces 2020-12-08 17:15:40 +09:00
UI Make catch hit lighting logic not dependent on caught object 2020-12-08 20:41:26 +09:00
CatchInputManager.cs
CatchRuleset.cs Adjust namespace 2020-12-07 12:35:24 +09:00
CatchSkinComponent.cs
CatchSkinComponents.cs Don't recreate pieces when catch DHO is reused 2020-12-07 12:59:03 +09:00
osu.Game.Rulesets.Catch.csproj