mirror of https://github.com/ppy/osu
103 lines
4.9 KiB
XML
103 lines
4.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ItemGroup>
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<Compile Include="Beatmaps\CatchBeatmapConverter.cs" />
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<Compile Include="Beatmaps\CatchBeatmapProcessor.cs" />
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<Compile Include="CatchDifficultyCalculator.cs" />
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<Compile Include="CatchInputManager.cs" />
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<Compile Include="Objects\Drawable\DrawableCatchHitObject.cs" />
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<Compile Include="Objects\Drawable\DrawableDroplet.cs" />
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<Compile Include="Objects\Drawable\DrawableJuiceStream.cs" />
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<Compile Include="Objects\Drawable\Pieces\Pulp.cs" />
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<Compile Include="Objects\JuiceStream.cs" />
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<Compile Include="Scoring\CatchScoreProcessor.cs" />
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<Compile Include="Objects\Drawable\DrawableFruit.cs" />
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<Compile Include="Objects\TinyDroplet.cs" />
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<Compile Include="Tests\TestCaseCatcher.cs" />
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<Compile Include="Tests\TestCaseCatchStacker.cs" />
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<Compile Include="Tests\TestCaseCatchPlayer.cs" />
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<Compile Include="UI\Catcher.cs" />
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<Compile Include="UI\CatchRulesetContainer.cs" />
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<Compile Include="CatchRuleset.cs" />
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<None Include="..\osu.licenseheader">
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<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
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<ProjectReference Include="..\osu.Game\osu.Game.csproj">
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<Name>osu.Game</Name>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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<Target Name="AfterBuild">
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</Project> |