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IApplicableFailOverride.cs
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Add reference to xmldoc
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2019-09-19 02:03:30 +09:00 |
IApplicableMod.cs
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IApplicableToBeatmap.cs
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Remove generics from IApplicableToBeatmap
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2019-08-01 12:39:32 +09:00 |
IApplicableToBeatmapConverter.cs
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IApplicableToDifficulty.cs
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Fix missing comments
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2019-12-26 19:33:59 +09:00 |
IApplicableToDrawableHitObject.cs
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IApplicableToDrawableRuleset.cs
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IApplicableToHealthProcessor.cs
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Separate score and health parts of ScoreProcessor
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2019-12-19 20:03:14 +09:00 |
IApplicableToHitObject.cs
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IApplicableToHUD.cs
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IApplicableToPlayer.cs
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change name of interface and expose method instead of seperate values
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2019-11-25 07:24:29 +00:00 |
IApplicableToScoreProcessor.cs
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IApplicableToTrack.cs
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Allow mods to apply to track, not clock
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2019-12-09 17:44:45 +09:00 |
IMod.cs
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IReadFromConfig.cs
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IUpdatableByPlayfield.cs
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Mod.cs
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CA1825: use Array.Empty.
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2019-12-17 12:59:48 +08:00 |
ModAutoplay.cs
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Bring other mods up-to-date
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2019-09-19 01:45:42 +09:00 |
ModBlockFail.cs
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Newline required when xmldocs are involved
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2019-09-19 18:00:11 +09:00 |
ModCinema.cs
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Also hide the break overlay
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2019-12-12 16:13:02 +09:00 |
ModDaycore.cs
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Use protected constructors
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2019-12-12 15:25:37 +09:00 |
ModDifficultyAdjust.cs
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Fix difficulty adjust mod not correctly reading settings while leaderboard visible
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2019-12-26 14:52:08 +09:00 |
ModDoubleTime.cs
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Update mods and user adjust to use adjustments
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2019-12-09 19:41:31 +09:00 |
ModEasy.cs
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Merge branch 'master' into fix-mod-read-setting
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2019-12-27 17:29:13 +09:00 |
ModFlashlight.cs
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Dispose instead
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2019-08-07 17:33:30 +09:00 |
ModHalfTime.cs
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Update mods and user adjust to use adjustments
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2019-12-09 19:41:31 +09:00 |
ModHardRock.cs
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Fix difficulty adjust mod not correctly reading settings while leaderboard visible
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2019-12-26 14:52:08 +09:00 |
ModHidden.cs
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ModNightcore.cs
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Simplify complex method
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2019-12-17 12:12:15 +09:00 |
ModNoFail.cs
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ModNoMod.cs
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Use existing ModNoMod
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2019-11-15 11:57:40 +03:00 |
ModPerfect.cs
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Separate score and health parts of ScoreProcessor
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2019-12-19 20:03:14 +09:00 |
ModRateAdjust.cs
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Remove unused using
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2019-12-11 19:49:32 +09:00 |
ModRelax.cs
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ModSuddenDeath.cs
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Separate score and health parts of ScoreProcessor
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2019-12-19 20:03:14 +09:00 |
ModTimeRamp.cs
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Make constructor protected
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2019-12-13 21:55:20 +09:00 |
ModType.cs
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ModWindDown.cs
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Fix WindUp applying too much change
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2019-12-13 21:55:07 +09:00 |
ModWindUp.cs
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Fix WindUp applying too much change
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2019-12-13 21:55:07 +09:00 |
MultiMod.cs
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