mirror of
https://github.com/ppy/osu
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82 lines
2.7 KiB
C#
82 lines
2.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Online.Multiplayer;
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namespace osu.Game.Screens.OnlinePlay.Multiplayer
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{
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public partial class MultiplayerRoomSounds : CompositeDrawable
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{
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[Resolved]
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private MultiplayerClient client { get; set; } = null!;
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private Sample? hostChangedSample;
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private Sample? userJoinedSample;
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private Sample? userLeftSample;
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private Sample? userKickedSample;
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private MultiplayerRoomUser? host;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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hostChangedSample = audio.Samples.Get(@"Multiplayer/host-changed");
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userJoinedSample = audio.Samples.Get(@"Multiplayer/player-joined");
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userLeftSample = audio.Samples.Get(@"Multiplayer/player-left");
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userKickedSample = audio.Samples.Get(@"Multiplayer/player-kicked");
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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client.RoomUpdated += onRoomUpdated;
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client.UserJoined += onUserJoined;
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client.UserLeft += onUserLeft;
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client.UserKicked += onUserKicked;
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updateState();
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}
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private void onRoomUpdated() => Scheduler.AddOnce(updateState);
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private void updateState()
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{
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if (EqualityComparer<MultiplayerRoomUser>.Default.Equals(host, client.Room?.Host))
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return;
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// only play sound when the host changes from an already-existing host.
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if (host != null)
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Scheduler.AddOnce(() => hostChangedSample?.Play());
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host = client.Room?.Host;
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}
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private void onUserJoined(MultiplayerRoomUser user)
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=> Scheduler.AddOnce(() => userJoinedSample?.Play());
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private void onUserLeft(MultiplayerRoomUser user)
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=> Scheduler.AddOnce(() => userLeftSample?.Play());
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private void onUserKicked(MultiplayerRoomUser user)
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=> Scheduler.AddOnce(() => userKickedSample?.Play());
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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if (client.IsNotNull())
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{
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client.RoomUpdated -= onRoomUpdated;
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client.UserJoined -= onUserJoined;
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client.UserLeft -= onUserLeft;
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client.UserKicked -= onUserKicked;
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}
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}
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}
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}
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