osu/osu.Game/Screens/Edit
Dean Herbert f16468b706 Improve visibility of repeat ticks / drag areas on timeline 2021-08-17 18:17:55 +09:00
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Components Rename radio button classes to be local to editor 2021-07-19 16:57:12 +09:00
Compose Improve visibility of repeat ticks / drag areas on timeline 2021-08-17 18:17:55 +09:00
Design
Setup Use editable skin structure in combo colour picker 2021-08-15 21:18:08 +02:00
Timing Give more space for time values to allow for negative offsets 2021-06-11 13:25:09 +09:00
Verify Tidy bindable changed code up 2021-05-14 16:24:52 +09:00
BindableBeatDivisor.cs
ClipboardContent.cs
Editor.cs Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00
EditorBeatmap.cs Add editable beatmap skin 2021-08-15 21:18:07 +02:00
EditorBeatmapSkin.cs Add missing `readonly` keyword to new bindable 2021-08-16 17:14:13 +09:00
EditorChangeHandler.cs
EditorClock.cs
EditorRoundedScreen.cs Reverse direction of binding to allow for better abstract class definitions 2021-05-12 16:53:58 +09:00
EditorRoundedScreenSettings.cs Reverse direction of binding to allow for better abstract class definitions 2021-05-12 16:53:58 +09:00
EditorRoundedScreenSettingsSection.cs Tidy up specification of `SettingsSection` 2021-05-13 13:45:10 +09:00
EditorScreen.cs
EditorScreenMode.cs
EditorScreenWithTimeline.cs
EditorSkinProvidingContainer.cs Add skin providing container responding to beatmap skin edits 2021-08-15 21:18:08 +02:00
EditorTable.cs Add and use 'Submit' select sample variant for particular components 2021-07-30 21:35:28 +09:00
HitAnimationsMenuItem.cs
IEditorChangeHandler.cs
LegacyEditorBeatmapPatcher.cs Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00
PromptForSaveDialog.cs
TransactionalCommitComponent.cs
WaveformOpacityMenuItem.cs Fix checkmark being hidden after clicking current waveform opacity setting 2021-05-22 16:42:20 -07:00