osu/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs

67 lines
2.2 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
namespace osu.Game.Overlays.Settings.Sections.Graphics
{
public class LayoutSettings : SettingsSubsection
{
protected override string Header => "Layout";
private SettingsSlider<double> letterboxPositionX;
private SettingsSlider<double> letterboxPositionY;
private Bindable<bool> letterboxing;
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager config)
{
letterboxing = config.GetBindable<bool>(FrameworkSetting.Letterboxing);
Children = new Drawable[]
{
new SettingsEnumDropdown<WindowMode>
{
LabelText = "Screen mode",
Bindable = config.GetBindable<WindowMode>(FrameworkSetting.WindowMode),
},
new SettingsCheckbox
{
LabelText = "Letterboxing",
Bindable = letterboxing,
},
letterboxPositionX = new SettingsSlider<double>
{
LabelText = "Horizontal position",
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionX)
},
letterboxPositionY = new SettingsSlider<double>
{
LabelText = "Vertical position",
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionY)
},
};
letterboxing.ValueChanged += visibilityChanged;
letterboxing.TriggerChange();
}
private void visibilityChanged(bool newVisibility)
{
if (newVisibility)
{
letterboxPositionX.Show();
letterboxPositionY.Show();
}
else
{
letterboxPositionX.Hide();
letterboxPositionY.Hide();
}
}
}
}