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https://github.com/ppy/osu
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50 lines
1.7 KiB
C#
50 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Reflection;
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using NUnit.Framework;
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using osu.Framework.IO.Stores;
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using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Rulesets.Taiko.Tests
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{
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public partial class TestSceneTaikoHitObjectSamples : HitObjectSampleTest
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{
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protected override Ruleset CreatePlayerRuleset() => new TaikoRuleset();
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protected override IResourceStore<byte[]> RulesetResources => new DllResourceStore(Assembly.GetAssembly(typeof(TestSceneTaikoHitObjectSamples)));
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[TestCase("taiko-normal-hitnormal")]
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[TestCase("hitnormal")]
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public void TestDefaultCustomSampleFromBeatmap(string expectedSample)
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{
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SetupSkins(expectedSample, expectedSample);
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CreateTestWithBeatmap("taiko-hitobject-beatmap-custom-sample-bank.osu");
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AssertBeatmapLookup(expectedSample);
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}
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[TestCase("taiko-normal-hitnormal")]
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[TestCase("hitnormal")]
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public void TestDefaultCustomSampleFromUserSkinFallback(string expectedSample)
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{
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SetupSkins(string.Empty, expectedSample);
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CreateTestWithBeatmap("taiko-hitobject-beatmap-custom-sample-bank.osu");
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AssertUserLookup(expectedSample);
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}
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[TestCase("taiko-normal-hitnormal2")]
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public void TestUserSkinLookupIgnoresSampleBank(string unwantedSample)
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{
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SetupSkins(string.Empty, unwantedSample);
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CreateTestWithBeatmap("taiko-hitobject-beatmap-custom-sample-bank.osu");
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AssertNoLookup(unwantedSample);
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}
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}
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}
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