osu/osu.Game/Skinning
2020-10-16 17:35:35 +09:00
..
BeatmapSkinProvidingContainer.cs Fix editor not using beatmap combo colours initially on load 2020-09-23 13:16:50 +09:00
DefaultLegacySkin.cs
DefaultSkin.cs
DefaultSkinConfiguration.cs
GameplaySkinComponent.cs
GlobalSkinColours.cs
HUDSkinComponent.cs Add skin components and interfaces 2020-10-14 19:16:34 +09:00
HUDSkinComponents.cs move skin-specific config retrieval to GetDrawableComponent 2020-10-16 08:36:20 +02:00
IAnimationTimeReference.cs
ISkin.cs
ISkinComponent.cs
ISkinSource.cs
LegacyAccuracyCounter.cs move skin-specific config retrieval to GetDrawableComponent 2020-10-16 08:36:20 +02:00
LegacyBeatmapSkin.cs
LegacyColourCompatibility.cs
LegacyManiaSkinConfiguration.cs
LegacyManiaSkinConfigurationLookup.cs
LegacyManiaSkinDecoder.cs
LegacyRollingCounter.cs
LegacyScoreCounter.cs move skin-specific config retrieval to GetDrawableComponent 2020-10-16 08:36:20 +02:00
LegacySkin.cs Inline variable 2020-10-16 17:35:35 +09:00
LegacySkinConfiguration.cs Add support for ScorePrefix and ScoreOverlap values in legacy skins 2020-10-16 06:16:20 +02:00
LegacySkinDecoder.cs
LegacySkinExtensions.cs
LegacySkinResourceStore.cs
LegacySkinTransformer.cs
LegacySpriteText.cs Add legacy font lookup support for comma/percent 2020-10-15 17:56:37 +09:00
PausableSkinnableSound.cs Don't stop non-looping samples immediately when pausing 2020-10-05 15:07:46 +09:00
Skin.cs
SkinConfigManager.cs
SkinConfiguration.cs
SkinCustomColourLookup.cs
SkinFileInfo.cs
SkinInfo.cs
SkinManager.cs User IEnumerable for HandledExtensions 2020-10-02 16:17:10 +09:00
SkinnableDrawable.cs Allow bypassing origin/anchor setting of skinnable components 2020-10-14 19:16:34 +09:00
SkinnableSound.cs Merge branch 'master' into fix-storyboard-sample-pausing 2020-09-30 22:42:26 +09:00
SkinnableSprite.cs
SkinnableSpriteText.cs
SkinProvidingContainer.cs
SkinReloadableDrawable.cs
SkinStore.cs
SkinUtils.cs