osu/osu.Game
Dean Herbert e9730d4782 Move default sample addition to inside PlacementBlueprint
This isn't actually required to fix the behaviour but it does feel like
a better place to put this logic.
2021-02-11 17:16:18 +09:00
..
Audio
Beatmaps Sort beat lengths rather than linear search 2021-02-08 19:03:19 +09:00
Collections
Configuration
Database
Extensions
Graphics Merge branch 'new-overlay-sounds' into update-resources 2021-02-11 14:20:23 +09:00
Input
IO
IPC
Migrations
Online Add Messagepack support for serialising unknown bindable types 2021-02-10 23:44:06 +09:00
Overlays Merge branch 'new-overlay-sounds' into update-resources 2021-02-11 14:20:23 +09:00
Properties
Replays
Rulesets Move default sample addition to inside PlacementBlueprint 2021-02-11 17:16:18 +09:00
Scoring
Screens Move default sample addition to inside PlacementBlueprint 2021-02-11 17:16:18 +09:00
Skinning
Storyboards
Tests Merge pull request #11551 from smoogipoo/fix-leave-room-race-2 2021-02-08 19:23:14 +09:00
Updater
Users
Utils Merge pull request #11551 from smoogipoo/fix-leave-room-race-2 2021-02-08 19:23:14 +09:00
osu!.res
osu.Game.csproj Update resources 2021-02-11 14:19:48 +09:00
OsuGame.cs Create subclass for "Error" notifications to allow them to have a unique pop-in sound 2021-02-11 13:55:43 +09:00
OsuGameBase.cs Add a note about SelectedMods behavioural quirks 2021-02-10 14:38:15 +09:00
PerformFromMenuRunner.cs