osu/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyBananaPiece.cs

25 lines
806 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Textures;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{
public partial class LegacyBananaPiece : LegacyCatchHitObjectPiece
{
private static readonly Vector2 banana_max_size = new Vector2(160);
protected override void LoadComplete()
{
base.LoadComplete();
Texture? texture = Skin.GetTexture("fruit-bananas")?.WithMaximumSize(banana_max_size);
Texture? overlayTexture = Skin.GetTexture("fruit-bananas-overlay")?.WithMaximumSize(banana_max_size);
SetTexture(texture, overlayTexture);
}
}
}