mirror of
https://github.com/ppy/osu
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167 lines
5.7 KiB
C#
167 lines
5.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit;
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namespace osu.Game.Tests.Visual.Editing
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{
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public class TestSceneEditorChangeStates : EditorTestScene
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{
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private EditorBeatmap editorBeatmap;
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protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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AddStep("get beatmap", () => editorBeatmap = Editor.ChildrenOfType<EditorBeatmap>().Single());
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}
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[Test]
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public void TestUndoFromInitialState()
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{
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int hitObjectCount = 0;
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AddStep("get initial state", () => hitObjectCount = editorBeatmap.HitObjects.Count);
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addUndoSteps();
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AddAssert("no change occurred", () => hitObjectCount == editorBeatmap.HitObjects.Count);
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}
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[Test]
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public void TestRedoFromInitialState()
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{
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int hitObjectCount = 0;
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AddStep("get initial state", () => hitObjectCount = editorBeatmap.HitObjects.Count);
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addRedoSteps();
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AddAssert("no change occurred", () => hitObjectCount == editorBeatmap.HitObjects.Count);
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}
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[Test]
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public void TestAddObjectAndUndo()
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{
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HitObject addedObject = null;
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HitObject removedObject = null;
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HitObject expectedObject = null;
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AddStep("bind removal", () =>
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{
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editorBeatmap.HitObjectAdded += h => addedObject = h;
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editorBeatmap.HitObjectRemoved += h => removedObject = h;
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});
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AddStep("add hitobject", () => editorBeatmap.Add(expectedObject = new HitCircle { StartTime = 1000 }));
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AddAssert("hitobject added", () => addedObject == expectedObject);
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addUndoSteps();
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AddAssert("hitobject removed", () => removedObject == expectedObject);
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}
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[Test]
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public void TestAddObjectThenUndoThenRedo()
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{
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HitObject addedObject = null;
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HitObject removedObject = null;
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HitObject expectedObject = null;
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AddStep("bind removal", () =>
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{
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editorBeatmap.HitObjectAdded += h => addedObject = h;
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editorBeatmap.HitObjectRemoved += h => removedObject = h;
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});
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AddStep("add hitobject", () => editorBeatmap.Add(expectedObject = new HitCircle { StartTime = 1000 }));
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addUndoSteps();
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AddStep("reset variables", () =>
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{
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addedObject = null;
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removedObject = null;
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});
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addRedoSteps();
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AddAssert("hitobject added", () => addedObject.StartTime == expectedObject.StartTime); // Can't compare via equality (new hitobject instance)
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AddAssert("no hitobject removed", () => removedObject == null);
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}
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[Test]
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public void TestRemoveObjectThenUndo()
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{
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HitObject addedObject = null;
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HitObject removedObject = null;
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HitObject expectedObject = null;
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AddStep("bind removal", () =>
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{
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editorBeatmap.HitObjectAdded += h => addedObject = h;
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editorBeatmap.HitObjectRemoved += h => removedObject = h;
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});
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AddStep("add hitobject", () => editorBeatmap.Add(expectedObject = new HitCircle { StartTime = 1000 }));
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AddStep("remove object", () => editorBeatmap.Remove(expectedObject));
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AddStep("reset variables", () =>
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{
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addedObject = null;
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removedObject = null;
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});
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addUndoSteps();
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AddAssert("hitobject added", () => addedObject.StartTime == expectedObject.StartTime); // Can't compare via equality (new hitobject instance)
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AddAssert("no hitobject removed", () => removedObject == null);
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}
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[Test]
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public void TestRemoveObjectThenUndoThenRedo()
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{
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HitObject addedObject = null;
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HitObject removedObject = null;
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HitObject expectedObject = null;
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AddStep("bind removal", () =>
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{
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editorBeatmap.HitObjectAdded += h => addedObject = h;
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editorBeatmap.HitObjectRemoved += h => removedObject = h;
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});
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AddStep("add hitobject", () => editorBeatmap.Add(expectedObject = new HitCircle { StartTime = 1000 }));
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AddStep("remove object", () => editorBeatmap.Remove(expectedObject));
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addUndoSteps();
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AddStep("reset variables", () =>
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{
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addedObject = null;
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removedObject = null;
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});
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addRedoSteps();
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AddAssert("hitobject removed", () => removedObject.StartTime == expectedObject.StartTime); // Can't compare via equality (new hitobject instance after undo)
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AddAssert("no hitobject added", () => addedObject == null);
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}
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private void addUndoSteps() => AddStep("undo", () => ((TestEditor)Editor).Undo());
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private void addRedoSteps() => AddStep("redo", () => ((TestEditor)Editor).Redo());
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protected override Editor CreateEditor() => new TestEditor();
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private class TestEditor : Editor
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{
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public new void Undo() => base.Undo();
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public new void Redo() => base.Redo();
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}
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}
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}
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