osu/osu.Game.Rulesets.Catch
Dean Herbert e87b541c58 Add fade to banana's lighting as it approaches the catcher
This also avoids using the `UprightScalingContainer` (and allows for
scale adjust in the process).
2022-10-28 18:29:59 +09:00
..
Beatmaps Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty Add versioning to difficulty calculators 2022-07-21 18:15:25 +09:00
Edit Add osu!catch read-distance-spacing implementation 2022-10-26 13:45:06 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Merge branch 'master' into hide-mouse-on-keyboard-input 2022-10-14 22:26:30 +03:00
Objects Rename ClampToPlayField 2022-09-21 17:14:02 +02:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Remove the nullable disable annotation and fix the breaking api. 2022-07-02 13:33:05 +08:00
Resources/Testing/Beatmaps Fix use of incorrect variable, add test 2021-12-16 19:26:36 +09:00
Scoring Automated #nullable processing 2022-06-17 16:37:17 +09:00
Skinning Add fade to banana's lighting as it approaches the catcher 2022-10-28 18:29:59 +09:00
UI Merge pull request #20593 from ekrctb/catch-editor-height 2022-10-18 12:10:49 +09:00
CatchInputManager.cs add basic touch functionality 2022-08-13 18:02:29 +08:00
CatchRuleset.cs Add argon transformer for osu!catch (and basic new catcher design) 2022-10-26 18:55:47 +09:00
CatchSkinComponent.cs Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
CatchSkinComponents.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
osu.Game.Rulesets.Catch.csproj