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OsuPlayerTestScene.cs
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SkinnableHUDComponentTestScene.cs
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TestSceneAllRulesetPlayers.cs
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TestSceneAutoplay.cs
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TestSceneBeatmapSkinFallbacks.cs
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TestSceneBreakTracker.cs
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TestSceneCompletionCancellation.cs
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TestSceneDrawableScrollingRuleset.cs
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Update DifficultyCalculator to take an IWorkingBeatmap
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2021-11-15 19:16:48 +09:00 |
TestSceneDrawableStoryboardSprite.cs
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TestSceneFailAnimation.cs
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Add test coverage against frequency ramp increasing between fail animation and fail screen
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2021-11-14 14:41:17 +09:00 |
TestSceneFailingLayer.cs
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TestSceneFailJudgement.cs
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TestSceneFrameStabilityContainer.cs
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TestSceneGameplayLeaderboard.cs
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Rename User to APIUser and move to correct namespace
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2021-11-07 11:26:01 +09:00 |
TestSceneGameplayMenuOverlay.cs
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TestSceneGameplayRewinding.cs
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TestSceneGameplaySamplePlayback.cs
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TestSceneGameplaySampleTriggerSource.cs
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TestSceneHitErrorMeter.cs
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Replace pragma with add/remove => throw
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2021-11-05 09:10:38 +03:00 |
TestSceneHoldForMenuButton.cs
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TestSceneHUDOverlay.cs
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TestSceneKeyBindings.cs
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Update test scenes which should not handle key repeat
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2021-11-18 13:13:36 +09:00 |
TestSceneKeyCounter.cs
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TestSceneLeadIn.cs
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TestSceneMedalOverlay.cs
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TestSceneNightcoreBeatContainer.cs
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TestSceneOverlayActivation.cs
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TestSceneParticleExplosion.cs
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TestSceneParticleSpewer.cs
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TestScenePause.cs
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TestScenePauseWhenInactive.cs
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TestScenePerformancePointsCounter.cs
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Add failing test case for PP counter not initially updating
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2021-11-11 16:33:31 +01:00 |
TestScenePlayerLoader.cs
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Update all simple cases of switching to IWorkingBeatmap
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2021-11-17 20:56:57 +09:00 |
TestScenePlayerReferenceLeaking.cs
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Update all simple cases of switching to IWorkingBeatmap
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2021-11-17 20:56:57 +09:00 |
TestScenePlayerScoreSubmission.cs
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Update mock RulesetInfo usage to set OnlineID instead of ID
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2021-11-24 15:50:26 +09:00 |
TestScenePoolingRuleset.cs
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Update DifficultyCalculator to take an IWorkingBeatmap
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2021-11-15 19:16:48 +09:00 |
TestSceneReplay.cs
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TestSceneReplayDownloadButton.cs
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Fix missing beatmap in replay download test scene
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2021-11-09 14:33:06 +01:00 |
TestSceneReplayPlayer.cs
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TestSceneReplayRecorder.cs
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Remove subclassing of RulesetInfo
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2021-11-22 16:39:17 +09:00 |
TestSceneReplayRecording.cs
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Remove subclassing of RulesetInfo
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2021-11-22 16:39:17 +09:00 |
TestSceneReplaySettingsOverlay.cs
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TestSceneScrollingHitObjects.cs
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TestSceneSkinEditor.cs
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TestSceneSkinEditorComponentsList.cs
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TestSceneSkinEditorMultipleSkins.cs
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TestSceneSkinnableAccuracyCounter.cs
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TestSceneSkinnableComboCounter.cs
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TestSceneSkinnableDrawable.cs
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TestSceneSkinnableHealthDisplay.cs
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TestSceneSkinnableHUDOverlay.cs
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TestSceneSkinnableScoreCounter.cs
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TestSceneSkinnableSound.cs
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TestSceneSkipOverlay.cs
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TestSceneSliderPath.cs
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TestSceneSongProgress.cs
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TestSceneSpectator.cs
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Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface
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2021-11-12 17:46:24 +09:00 |
TestSceneSpectatorHost.cs
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Update mock RulesetInfo usage to set OnlineID instead of ID
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2021-11-24 15:50:26 +09:00 |
TestSceneSpectatorPlayback.cs
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Remove subclassing of RulesetInfo
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2021-11-22 16:39:17 +09:00 |
TestSceneStarCounter.cs
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TestSceneStoryboard.cs
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Update all simple cases of switching to IWorkingBeatmap
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2021-11-17 20:56:57 +09:00 |
TestSceneStoryboardSamplePlayback.cs
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TestSceneStoryboardWithOutro.cs
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TestSceneUnstableRateCounter.cs
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Add failing test case
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2021-11-11 13:22:06 +01:00 |