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Components
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2022-11-27 00:00:27 +09:00 |
Compose
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Update timeline blueprint's end time logic to better match new blueprint implementation
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2022-12-02 17:57:15 +09:00 |
Design
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2022-11-27 00:00:27 +09:00 |
GameplayTest
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Setup
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Timing
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Fix incorrect culture used when parsing timeline popup textbox content
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2022-12-01 16:12:29 +09:00 |
Verify
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Rename method to be more in line with project naming
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2022-11-30 14:17:49 +09:00 |
BackgroundDimMenuItem.cs
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Limit editor background dim to 75% maximum
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2022-11-08 17:20:37 +09:00 |
BindableBeatDivisor.cs
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BottomBar.cs
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ClipboardContent.cs
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CreateNewDifficultyDialog.cs
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DeleteDifficultyConfirmationDialog.cs
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2022-11-27 00:00:27 +09:00 |
Editor.cs
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Avoid querying `GetLastObjectTime` twice in editor seek flow
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2022-12-02 16:07:24 +09:00 |
EditorBeatmap.cs
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2022-11-27 00:00:27 +09:00 |
EditorBeatmapSkin.cs
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Add "Component" prefix to lookup naming
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2022-11-09 17:46:43 +09:00 |
EditorChangeHandler.cs
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EditorClipboard.cs
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EditorClock.cs
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EditorLoader.cs
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EditorRoundedScreenSettings.cs
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EditorRoundedScreenSettingsSection.cs
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EditorScreen.cs
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EditorScreenMode.cs
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EditorScreenWithTimeline.cs
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EditorSkinProvidingContainer.cs
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2022-11-27 00:00:27 +09:00 |
EditorState.cs
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EditorTable.cs
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Rename method to be more in line with project naming
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2022-11-30 14:17:49 +09:00 |
HitAnimationsMenuItem.cs
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IEditorChangeHandler.cs
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LegacyEditorBeatmapPatcher.cs
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PromptForSaveDialog.cs
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2022-11-27 00:00:27 +09:00 |
TransactionalCommitComponent.cs
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2022-11-27 00:00:27 +09:00 |
WaveformOpacityMenuItem.cs
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