osu/osu.Game/Rulesets/UI
Dan Balasescu 850931120d
Merge pull request #21479 from peppy/fix-wrong-last-hit-object-time
Fix some components not accounting for final hold notes in osu!mania beatmaps
2022-12-02 18:12:00 +09:00
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Scrolling Fix two implementation oversights 2022-12-02 16:05:14 +09:00
DrawableRuleset.cs Partial everything 2022-11-27 00:00:27 +09:00
DrawableRulesetDependencies.cs Fix `FallbackSampleStore.GetAsync` fallback logic 2022-11-13 18:47:28 +01:00
DrawableRulesetDependenciesProvidingContainer.cs Fix nullability inspection on disposal path 2022-11-30 17:49:08 +09:00
FrameStabilityContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
GameplayCursorContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
GameplaySampleTriggerSource.cs Partial everything 2022-11-27 00:00:27 +09:00
HitObjectContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
IFrameStableClock.cs Change `FrameStableClock` to inherit `IGameplayClock` 2022-09-08 18:24:18 +09:00
IHitObjectContainer.cs
IPooledHitObjectProvider.cs
JudgementContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
ModIcon.cs Partial everything 2022-11-27 00:00:27 +09:00
ModSwitchSmall.cs Partial everything 2022-11-27 00:00:27 +09:00
ModSwitchTiny.cs Partial everything 2022-11-27 00:00:27 +09:00
Playfield.cs Annotate `Playfield.Mods` as maybe-null 2022-11-30 20:00:25 +01:00
PlayfieldAdjustmentContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
PlayfieldBorder.cs Partial everything 2022-11-27 00:00:27 +09:00
PlayfieldBorderStyle.cs
ReplayRecorder.cs Partial everything 2022-11-27 00:00:27 +09:00
RulesetInputManager.cs Partial everything 2022-11-27 00:00:27 +09:00