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Audio
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Beatmaps
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
Collections
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
Configuration
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Do not reset last hover sound playback time on inactivity
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2021-12-21 08:47:41 +01:00 |
Database
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Fix online lookup cache not clearing completed task on early return
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2021-12-21 11:13:41 +01:00 |
Extensions
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Graphics
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
Input
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Add comment explainng why to block idle updates when host is not active
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2021-12-27 13:31:07 +09:00 |
IO
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Remove usage of .Result in ArchiveReader
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2021-12-31 01:52:01 +09:00 |
IPC
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Localisation
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Add cancellation support to game-side IResourceStore s
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2021-12-23 10:33:17 +01:00 |
Migrations
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Models
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Online
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Merge branch 'master' into reduce-chat-overhead
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2022-01-01 15:02:55 +01:00 |
Overlays
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
Performance
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Properties
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Replays
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Rulesets
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
Scoring
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Create PerformanceAttributes
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2021-12-21 13:08:31 +03:00 |
Screens
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
Skinning
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Rename AllowSampleLookup argument to something saner
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2021-12-26 14:29:07 +01:00 |
Stores
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Revert "Apply NRT to WorkingBeatmap "
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2021-12-22 19:14:18 +09:00 |
Storyboards
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Tests
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Protect against test failures due to logger being set too early (and beginning logging)
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2021-12-25 02:21:49 +09:00 |
Updater
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Fix clear identifier typos
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2021-12-27 20:26:28 -08:00 |
Users
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Add test for ranked/unranked user display
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2021-12-19 13:40:22 +01:00 |
Utils
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.editorconfig
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osu!.res
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osu.Game.csproj
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Update framework
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2021-12-27 23:04:10 +09:00 |
OsuGame.cs
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Rename method and simplify SetDefault calling code
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2021-12-21 15:34:32 +09:00 |
OsuGameBase_Importing.cs
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OsuGameBase.cs
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Use extracted ruleset config cache implementation in DI
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2021-12-23 19:02:10 +01:00 |
PerformFromMenuRunner.cs
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