osu/osu.Game/Rulesets/Edit
Naxess b7bc42e0d3 Rename "playableBeatmap" check arg to "beatmap"
The working beatmap is now in the context, so it's easier to distinguish beatmap type, hence no need for this prefix.
2021-05-12 02:34:16 +02:00
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Checks Rename "playableBeatmap" check arg to "beatmap" 2021-05-12 02:34:16 +02:00
Tools Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
BeatmapVerifier.cs Rename "playableBeatmap" check arg to "beatmap" 2021-05-12 02:34:16 +02:00
BeatmapVerifierContext.cs Add interpreted difficulty info to BeatmapVerifierContext 2021-05-12 02:30:21 +02:00
DrawableEditorRulesetWrapper.cs Rename ruleset wrapper class 2021-04-26 15:37:42 +09:00
HitObjectComposer.cs Make SelectionHandler abstract to ensure things get implemented 2021-04-27 19:01:29 +09:00
IBeatmapVerifier.cs Rename "playableBeatmap" check arg to "beatmap" 2021-05-12 02:34:16 +02:00
IBeatSnapProvider.cs Fix beat snap implementation being incorrect 2020-01-28 12:48:24 +09:00
IPositionSnapProvider.cs Make all objects in selection candidates for spatial snapping 2020-11-24 17:35:54 +09:00
OverlaySelectionBlueprint.cs Refactor SelectionBlueprint and MoveSelectionEvent to work in screen-space coordinates 2021-04-29 16:10:42 +09:00
PlacementBlueprint.cs Allow certain mouse input to pass through PlacementBlueprints to the selection logic 2021-04-22 15:44:12 +09:00
ScrollingToolboxGroup.cs Use the existing toolbox design 2021-04-30 14:41:06 +09:00
SelectionBlueprint.cs Refactor SelectionBlueprint and MoveSelectionEvent to work in screen-space coordinates 2021-04-29 16:10:42 +09:00
SnapResult.cs Remove need for ManiaSnapResult 2020-05-25 19:33:03 +09:00
ToolboxGroup.cs Add toggle for distance snap 2020-09-09 19:15:35 +09:00