osu/osu.Game.Rulesets.Osu/Mods
2021-07-13 20:26:05 +09:00
..
IHidesApproachCircles.cs Mention about marker interfaces even more explicitly 2021-06-29 11:37:08 +03:00
IRequiresApproachCircles.cs Mention about marker interfaces even more explicitly 2021-06-29 11:37:08 +03:00
OsuModApproachDifferent.cs Mark IRequireApproachCircles mods as incompatible with IHidesApproachCircles 2021-06-28 21:20:07 +03:00
OsuModAutopilot.cs Revert "Display results after fail" 2021-06-23 16:22:10 +08:00
OsuModAutoplay.cs Add new interface for autoplay mods 2021-05-25 18:09:24 +09:00
OsuModBarrelRoll.cs Implement IApplicableToDrawableHitObject for mods 2021-06-16 18:52:01 +09:00
OsuModBlinds.cs Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
OsuModCinema.cs Allow OsuModGenerator to accept a mod list 2021-02-07 18:35:34 +01:00
OsuModClassic.cs Implement IApplicableToDrawableHitObject for mods 2021-06-16 18:52:01 +09:00
OsuModDaycore.cs
OsuModDeflate.cs Update slider labels & descriptions 2020-07-18 23:10:05 +02:00
OsuModDifficultyAdjust.cs Merge branch 'master' into difficulty-adjustment-extension 2021-02-10 20:42:08 +09:00
OsuModDoubleTime.cs
OsuModEasy.cs Reduce duplication by extracting ModEasyWithExtraLives 2020-11-16 19:54:00 +01:00
OsuModFlashlight.cs Implement IApplicableToDrawableHitObject for mods 2021-06-16 18:52:01 +09:00
OsuModGrow.cs Update slider labels & descriptions 2020-07-18 23:10:05 +02:00
OsuModHalfTime.cs
OsuModHardRock.cs Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
OsuModHidden.cs Make OsuModSpinIn as incompatible with other IHidesApproachCircles mods 2021-06-28 21:20:07 +03:00
OsuModNightcore.cs
OsuModNoFail.cs
OsuModObjectScaleTween.cs Make OsuModSpinIn as incompatible with other IHidesApproachCircles mods 2021-06-28 21:20:07 +03:00
OsuModPerfect.cs
OsuModRandom.cs Rename VectorUtils to OsuHitObjectGenerationUtils 2021-06-25 09:43:14 +08:00
OsuModRelax.cs Rename to IHasDuration 2020-05-27 12:38:39 +09:00
OsuModSpinIn.cs Revert accidentally pushed part of change 2021-06-30 10:26:34 +03:00
OsuModSpunOut.cs Implement IApplicableToDrawableHitObject for mods 2021-06-16 18:52:01 +09:00
OsuModSuddenDeath.cs
OsuModTarget.cs Adjust transform logic to hopefully be a bit easier to parse 2021-07-13 20:26:05 +09:00
OsuModTouchDevice.cs Fix inspectcode issues 2021-06-09 09:21:02 +02:00
OsuModTraceable.cs Mark IRequireApproachCircles mods as incompatible with IHidesApproachCircles 2021-06-28 21:20:07 +03:00
OsuModTransform.cs Use class with transform and wiggle mods 2020-11-05 16:04:42 +09:00
OsuModWiggle.cs Add to comment 2021-04-21 10:32:13 +09:00