osu/osu.Game.Rulesets.Osu.Tests
2021-11-03 00:32:51 +09:00
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Editor Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
Mods Merge pull request #15252 from jaswon/no-scope-breaks 2021-10-27 12:55:02 +09:00
Resources Modify special test skin to visually cover regression 2021-10-03 15:53:46 +02:00
osu.Game.Rulesets.Osu.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.11.0 to 17.0.0 2021-11-01 17:01:54 +00:00
OsuBeatmapConversionTest.cs
OsuDifficultyCalculatorTest.cs Resolve tests 2021-11-02 23:32:58 +09:00
OsuLegacyModConversionTest.cs
OsuSkinnableTestScene.cs
StackingTest.cs
TestPlayfieldBorder.cs
TestSceneAccuracyHeatmap.cs Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
TestSceneCursorParticles.cs Add failing test 2021-09-21 14:44:22 +09:00
TestSceneCursorTrail.cs Remove unused using directive 2021-06-22 12:03:55 +03:00
TestSceneDrawableJudgement.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneFollowPoints.cs
TestSceneGameplayCursor.cs Fix incorrect usages of Scheduler.AddOnce 2021-10-14 17:52:19 +09:00
TestSceneHitCircle.cs Merge pull request #13523 from ekrctb/applicable-to-dho 2021-06-17 19:59:06 +09:00
TestSceneHitCircleApplication.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
TestSceneHitCircleArea.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
TestSceneHitCircleComboChange.cs Add early/late tests for hit circles 2021-06-17 15:06:56 +09:00
TestSceneHitCircleHidden.cs
TestSceneHitCircleKiai.cs Add test coverage 2021-06-04 14:14:51 +09:00
TestSceneHitCircleLongCombo.cs
TestSceneLegacyBeatmapSkin.cs Remove unnecessary parentheses 2021-07-22 16:42:07 +03:00
TestSceneMissHitWindowJudgements.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
TestSceneNoSpinnerStacking.cs Remove unused using statement 2021-10-29 12:14:14 +09:00
TestSceneObjectOrderedHitPolicy.cs Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
TestSceneOsuFlashlight.cs
TestSceneOsuHitObjectSamples.cs Add test ensuring correct osu! ruleset sample lookups 2021-06-01 18:56:28 +09:00
TestSceneOsuPlayer.cs
TestSceneResumeOverlay.cs
TestSceneShaking.cs Add early/late tests for hit circles 2021-06-17 15:06:56 +09:00
TestSceneSkinFallbacks.cs Fix legacy approach circles accepting alpha 2021-09-16 19:35:15 +09:00
TestSceneSlider.cs Update tests to use more correct control point definitions 2021-09-06 22:04:51 +09:00
TestSceneSliderApplication.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
TestSceneSliderComboChange.cs
TestSceneSliderHidden.cs
TestSceneSliderInput.cs Update outdated tests 2021-09-03 17:11:12 +09:00
TestSceneSliderSnaking.cs Merge methods 2021-06-30 19:52:25 +09:00
TestSceneSpinner.cs Use singular IApplicableToDrawableHitObject for consumers 2021-06-16 18:47:04 +09:00
TestSceneSpinnerApplication.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
TestSceneSpinnerHidden.cs
TestSceneSpinnerRotation.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
TestSceneStartTimeOrderedHitPolicy.cs Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00