mirror of https://github.com/ppy/osu
123 lines
4.7 KiB
C#
123 lines
4.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
using osu.Game.Rulesets.Scoring;
|
|
|
|
namespace osu.Game.Rulesets.Judgements
|
|
{
|
|
/// <summary>
|
|
/// The scoring result of a <see cref="DrawableHitObject"/>.
|
|
/// </summary>
|
|
public class JudgementResult
|
|
{
|
|
/// <summary>
|
|
/// Whether this <see cref="JudgementResult"/> is the result of a hit or a miss.
|
|
/// </summary>
|
|
public HitResult Type;
|
|
|
|
/// <summary>
|
|
/// The <see cref="HitObject"/> which was judged.
|
|
/// </summary>
|
|
public readonly HitObject HitObject;
|
|
|
|
/// <summary>
|
|
/// The <see cref="Judgement"/> which this <see cref="JudgementResult"/> applies for.
|
|
/// </summary>
|
|
public readonly Judgement Judgement;
|
|
|
|
/// <summary>
|
|
/// The time at which this <see cref="JudgementResult"/> occurred.
|
|
/// Populated when this <see cref="JudgementResult"/> is applied via <see cref="DrawableHitObject.ApplyResult{T}"/>.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// This is used instead of <see cref="TimeAbsolute"/> to check whether this <see cref="JudgementResult"/> should be reverted.
|
|
/// </remarks>
|
|
internal double? RawTime { get; set; }
|
|
|
|
/// <summary>
|
|
/// The offset of <see cref="TimeAbsolute"/> from the end time of <see cref="HitObject"/>, clamped by <see cref="osu.Game.Rulesets.Objects.HitObject.MaximumJudgementOffset"/>.
|
|
/// </summary>
|
|
public double TimeOffset
|
|
{
|
|
get => RawTime != null ? Math.Min(RawTime.Value - HitObject.GetEndTime(), HitObject.MaximumJudgementOffset) : 0;
|
|
internal set => RawTime = HitObject.GetEndTime() + value;
|
|
}
|
|
|
|
/// <summary>
|
|
/// The absolute time at which this <see cref="JudgementResult"/> occurred, clamped by the end time of <see cref="HitObject"/> plus <see cref="osu.Game.Rulesets.Objects.HitObject.MaximumJudgementOffset"/>.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// The end time of <see cref="HitObject"/> is returned if this result is not populated yet.
|
|
/// </remarks>
|
|
public double TimeAbsolute => RawTime != null ? Math.Min(RawTime.Value, HitObject.GetEndTime() + HitObject.MaximumJudgementOffset) : HitObject.GetEndTime();
|
|
|
|
/// <summary>
|
|
/// The gameplay rate at the time this <see cref="JudgementResult"/> occurred.
|
|
/// </summary>
|
|
public double? GameplayRate { get; internal set; }
|
|
|
|
/// <summary>
|
|
/// The combo prior to this <see cref="JudgementResult"/> occurring.
|
|
/// </summary>
|
|
public int ComboAtJudgement { get; internal set; }
|
|
|
|
/// <summary>
|
|
/// The combo after this <see cref="JudgementResult"/> occurred.
|
|
/// </summary>
|
|
public int ComboAfterJudgement { get; internal set; }
|
|
|
|
/// <summary>
|
|
/// The highest combo achieved prior to this <see cref="JudgementResult"/> occurring.
|
|
/// </summary>
|
|
public int HighestComboAtJudgement { get; internal set; }
|
|
|
|
/// <summary>
|
|
/// The health prior to this <see cref="JudgementResult"/> occurring.
|
|
/// </summary>
|
|
public double HealthAtJudgement { get; internal set; }
|
|
|
|
/// <summary>
|
|
/// Whether the user was in a failed state prior to this <see cref="JudgementResult"/> occurring.
|
|
/// </summary>
|
|
public bool FailedAtJudgement { get; internal set; }
|
|
|
|
/// <summary>
|
|
/// Whether a miss or hit occurred.
|
|
/// </summary>
|
|
public bool HasResult => Type > HitResult.None;
|
|
|
|
/// <summary>
|
|
/// Whether a successful hit occurred.
|
|
/// </summary>
|
|
public bool IsHit => Type.IsHit();
|
|
|
|
/// <summary>
|
|
/// The increase in health resulting from this judgement result.
|
|
/// </summary>
|
|
public double HealthIncrease => Judgement.HealthIncreaseFor(this);
|
|
|
|
/// <summary>
|
|
/// Creates a new <see cref="JudgementResult"/>.
|
|
/// </summary>
|
|
/// <param name="hitObject">The <see cref="HitObject"/> which was judged.</param>
|
|
/// <param name="judgement">The <see cref="Judgement"/> to refer to for scoring information.</param>
|
|
public JudgementResult(HitObject hitObject, Judgement judgement)
|
|
{
|
|
HitObject = hitObject;
|
|
Judgement = judgement;
|
|
Reset();
|
|
}
|
|
|
|
internal void Reset()
|
|
{
|
|
Type = HitResult.None;
|
|
RawTime = null;
|
|
}
|
|
|
|
public override string ToString() => $"{Type} ({Judgement})";
|
|
}
|
|
}
|