osu/osu.Game/Rulesets/Judgements/IAnimatableJudgement.cs

24 lines
771 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
namespace osu.Game.Rulesets.Judgements
{
/// <summary>
/// A skinnable judgement element which supports playing an animation from the current point in time.
/// </summary>
public interface IAnimatableJudgement : IDrawable
{
/// <summary>
/// Start the animation for this judgement from the current point in time.
/// </summary>
void PlayAnimation();
/// <summary>
/// Get proxied content which should be displayed above all hitobjects.
/// </summary>
Drawable? GetAboveHitObjectsProxiedContent();
}
}