osu/osu.Game/Screens/Play/HUD/HealthDisplay.cs
Dean Herbert c9ba1ac4f6 Adjust namespaces.
Also adds transition, uses IHasCurrentValue, combines Mod TestCases and more.
2017-05-05 13:00:05 +09:00

25 lines
687 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Screens.Play.HUD
{
public abstract class HealthDisplay : Container
{
public readonly BindableDouble Current = new BindableDouble
{
MinValue = 0,
MaxValue = 1
};
protected HealthDisplay()
{
Current.ValueChanged += newValue => SetHealth((float)newValue);
}
protected abstract void SetHealth(float value);
}
}