osu/osu.Game.Tests
Bartłomiej Dach e62e473bb2 Ignore possible null in multiplayer test
A null value will fail the test anyhow.
2021-05-15 00:09:34 +02:00
..
Audio
Beatmaps Ignore possible path-related nulls 2021-05-15 00:09:34 +02:00
Chat
Collections/IO
Editing Rename unsnap check templates 2021-04-27 13:56:05 +02:00
Gameplay Add test of HitObjectLifetimeEntry.KeepAlive behavior 2021-04-27 18:10:44 +09:00
Input
Mods Use conditional nullability attribute 2021-05-15 00:09:34 +02:00
NonVisual Ignore possible null in multiplayer test 2021-05-15 00:09:34 +02:00
Online Make Mod.Description abstract and add missing descriptions 2021-04-15 16:39:20 +09:00
OnlinePlay Remove Sync namespace (feels unnecessary) 2021-05-03 13:38:53 +09:00
Resources Add tests for consecutive perfect-curve segments 2021-04-06 13:32:17 +02:00
Rulesets Add inline comment regarding remaining issues with classic scoring 2021-04-28 16:37:48 +09:00
Scores/IO
ScrollAlgorithms
Skins
Testing
Visual Remove list null-checks in LogoTrackingContainer test 2021-05-15 00:09:34 +02:00
ImportTest.cs
osu.Game.Tests.csproj Bump NUnit from 3.13.1 to 3.13.2 2021-04-29 03:51:12 +00:00
tests.ruleset
WaveformTestBeatmap.cs Add GetStream to IWorkingBeatmap 2021-04-17 17:47:13 +02:00