osu/osu.Game/Online
Dean Herbert e54d3702a6 Specify web proxy in SignalR connection building
Might solve https://github.com/ppy/osu/discussions/17897 (depends on how
adeptly signalr falls back to long polling if/when is fails to websocket
via the proxy, or maybe succeed).

As with the framework side change, I've tested this to not break a
zero-proxy flow. Intending to have the user test this after next
release.

Reference:
https://stackoverflow.com/questions/59343807/get-system-default-web-proxy-in-net-core
/
https://stackoverflow.com/questions/13515058/using-signalr-client-through-a-web-proxy
2022-04-21 15:16:41 +09:00
..
API Use existing web localisation for most hardcoded strings 2022-04-20 16:31:11 -07:00
Chat Use existing web localisation for most hardcoded strings 2022-04-20 16:31:11 -07:00
Leaderboards Use existing web localisation for most hardcoded strings 2022-04-20 16:31:11 -07:00
Multiplayer Fix gameplay start flow 2022-04-13 20:57:40 +09:00
Placeholders Add localisation support for leaderboard error text 2022-03-02 14:14:44 +09:00
Rooms Use existing web localisation for most hardcoded strings 2022-04-20 16:31:11 -07:00
Solo Remove user from SubmittableScore 2022-03-08 18:38:24 +09:00
Spectator Add test coverage of spectator requests 2022-04-11 19:27:14 +09:00
BeatmapDownloadTracker.cs
DevelopmentEndpointConfiguration.cs
DownloadState.cs
DownloadTracker.cs
EndpointConfiguration.cs
HubClientConnector.cs Specify web proxy in SignalR connection building 2022-04-21 15:16:41 +09:00
IHubClientConnector.cs
OnlineViewContainer.cs
PollingComponent.cs
ProductionEndpointConfiguration.cs
ScoreDownloadTracker.cs Fix ScoreDownloadTracker matching on empty hash equality 2022-04-12 18:22:23 +09:00
SignalRDerivedTypeWorkaroundJsonConverter.cs
SignalRUnionWorkaroundResolver.cs Fix union resolver failing on multiple derived types 2022-02-24 20:27:22 +09:00
SignalRWorkaroundTypes.cs Rename start countdown request 2022-03-18 21:05:19 +09:00