osu/osu.Game/Rulesets/Timing
Dean Herbert 4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
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LinearScrollingContainer.cs Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
MultiplierControlPoint.cs Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147 2017-08-21 11:58:54 +09:00
ScrollingContainer.cs Disable masking optimisations for scrolling hit objects 2017-09-13 15:57:40 +09:00
SpeedAdjustmentContainer.cs Disable masking optimisations for scrolling hit objects 2017-09-13 15:57:40 +09:00