osu/osu.Game.Rulesets.Catch.Tests
2024-02-02 21:28:51 +09:00
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.vscode
Editor Fix code style/quality issues 2023-11-13 08:25:27 +01:00
Mods Add mania/osu sudden death mod tests 2023-12-22 16:43:09 +09:00
Resources Fix catch applying positional clamping too early 2023-12-11 21:52:39 +09:00
CatchBeatmapConversionTest.cs Fix catch applying positional clamping too early 2023-12-11 21:52:39 +09:00
CatchDifficultyCalculatorTest.cs Fix diffcalc tests 2023-12-06 12:27:11 +09:00
CatchLegacyModConversionTest.cs
CatchRateAdjustedDisplayDifficultyTest.cs Add testing for GetRateAdjustedDisplayDifficulty() implementations 2023-12-14 20:41:12 +01:00
CatchSkinColourDecodingTest.cs Change ResourceStore provided to Skin to be a fallback, not replacement 2023-11-16 20:19:01 +09:00
CatchSkinnableTestScene.cs
JuiceStreamPathTest.cs Fix code style/quality issues 2023-11-13 08:25:27 +01:00
osu.Game.Rulesets.Catch.Tests.csproj Upgrade to .NET 8 SDK 2024-02-02 21:28:51 +09:00
TestSceneAutoJuiceStream.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
TestSceneBananaShower.cs
TestSceneCatcher.cs
TestSceneCatcherArea.cs
TestSceneCatchModHidden.cs Adjust assertion to match new juice stream child ordering 2024-01-02 20:51:22 +01:00
TestSceneCatchPlayer.cs
TestSceneCatchPlayerLegacySkin.cs
TestSceneCatchReplay.cs
TestSceneCatchSkinConfiguration.cs Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
TestSceneCatchStacker.cs
TestSceneCatchTouchInput.cs
TestSceneComboCounter.cs
TestSceneDrawableHitObjects.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
TestSceneDrawableHitObjectsHidden.cs
TestSceneFruitObjects.cs
TestSceneFruitRandomness.cs
TestSceneFruitVisualChange.cs
TestSceneHyperDash.cs Merge branch 'master' into catch-hyperdash-stable-sort 2023-12-13 12:40:39 +09:00
TestSceneHyperDashColouring.cs
TestSceneJuiceStream.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
TestSceneLegacyBeatmapSkin.cs
TestSceneOutOfBoundsObjects.cs Add failing test coverage of handling out-of-bounds catch objects 2023-12-27 10:51:05 +01:00
TestSceneScoring.cs Apply mod multipliers to local score V1/V2 reimplementations 2023-10-09 13:04:12 +02:00