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osu
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e44db4e726
osu
/
osu.Game
/
Rulesets
/
Mods
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Dean Herbert
1814a325d8
Move
GetSettingUnderlyingValue
to a
SettingSource
extension method
2022-03-15 14:54:00 +09:00
..
DifficultyAdjustSettingsControl.cs
DifficultyBindable.cs
IApplicableAfterBeatmapConversion.cs
IApplicableFailOverride.cs
IApplicableMod.cs
IApplicableToAudio.cs
IApplicableToBeatmap.cs
IApplicableToBeatmapConverter.cs
IApplicableToBeatmapProcessor.cs
IApplicableToDifficulty.cs
IApplicableToDrawableHitObject.cs
IApplicableToDrawableHitObjects.cs
IApplicableToDrawableRuleset.cs
IApplicableToHealthProcessor.cs
IApplicableToHitObject.cs
IApplicableToHUD.cs
IApplicableToPlayer.cs
IApplicableToRate.cs
IApplicableToSample.cs
IApplicableToScoreProcessor.cs
IApplicableToTrack.cs
ICreateReplay.cs
IHasSeed.cs
IMod.cs
IReadFromConfig.cs
IUpdatableByPlayfield.cs
Only call
IUpdatableByPlayfield.Update
if the playfield isn't nested
2022-03-03 14:37:39 +08:00
Metronome.cs
Mod.cs
Move
GetSettingUnderlyingValue
to a
SettingSource
extension method
2022-03-15 14:54:00 +09:00
ModAdaptiveSpeed.cs
Scale rate adjustments based on hit timing consistency and tweak some related numbers
2022-03-05 21:48:57 +08:00
ModAutoplay.cs
ModBarrelRoll.cs
ModBlockFail.cs
ModCinema.cs
ModClassic.cs
ModDaycore.cs
ModDifficultyAdjust.cs
ModDoubleTime.cs
ModEasy.cs
ModEasyWithExtraLives.cs
ModFailCondition.cs
ModFlashlight.cs
Fix flashlight size multiplier printing with too many decimal digits
2022-02-02 20:41:25 +01:00
ModHalfTime.cs
ModHardRock.cs
ModHidden.cs
ModMirror.cs
ModMuted.cs
ModNightcore.cs
ModNoFail.cs
ModNoMod.cs
ModNoScope.cs
ModPerfect.cs
ModRandom.cs
ModRateAdjust.cs
Add adaptive speed mod
2022-03-02 09:57:52 +08:00
ModRelax.cs
ModSuddenDeath.cs
ModTimeRamp.cs
Add adaptive speed mod
2022-03-02 09:57:52 +08:00
ModType.cs
ModWindDown.cs
ModWindUp.cs
ModWithVisibilityAdjustment.cs
MultiMod.cs
UnknownMod.cs
Also mark
UnknownMod
as not user-playable
2022-03-10 15:33:50 +09:00