osu/osu.Game.Tests
Bartłomiej Dach 1b4771655a Adjust test scene to avoid cross-test interference
* Move steps from ctor to a separate basic test.
* Wait for barrage to complete in basic test, as not doing so polluted
  state of other tests.
* Reset score processor after every test.
2021-06-07 13:16:07 +02:00
..
Audio
Beatmaps Implement GetSkin() for other working beatmaps 2021-05-21 20:21:29 +03:00
Chat Never return a null argument 2021-06-01 14:11:17 +09:00
Collections/IO Fix broken formatting 2021-05-27 19:34:39 +09:00
Editing Fix test not being marked as headless 2021-05-19 13:36:39 +09:00
Gameplay Merge pull request #13256 from ekrctb/update-lifetime-2 2021-06-02 11:07:54 +09:00
Input
Mods Use conditional nullability attribute 2021-05-15 00:09:34 +02:00
NonVisual Refactor to pass clockrate in constructor rather than deriving from mods 2021-06-03 16:09:42 +10:00
Online Provide game-wide resources via IStorageResourceProvider 2021-05-31 18:57:47 +09:00
OnlinePlay
Resources
Rulesets
Scores/IO
ScrollAlgorithms
Skins
Testing
Visual Adjust test scene to avoid cross-test interference 2021-06-07 13:16:07 +02:00
ImportTest.cs
osu.Game.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.9.4 to 16.10.0 2021-06-01 19:59:27 +00:00
tests.ruleset
WaveformTestBeatmap.cs Implement GetSkin() for other working beatmaps 2021-05-21 20:21:29 +03:00