mirror of
https://github.com/ppy/osu
synced 2024-12-13 02:17:32 +00:00
84 lines
3.1 KiB
C#
84 lines
3.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using JetBrains.Annotations;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
using osu.Game.Rulesets.UI;
|
|
|
|
namespace osu.Game.Screens.Edit.Compose
|
|
{
|
|
/// <summary>
|
|
/// Buffers events from the many <see cref="HitObjectContainer"/>s in a nested <see cref="Playfield"/> hierarchy
|
|
/// to ensure correct ordering of events.
|
|
/// </summary>
|
|
internal class HitObjectUsageEventBuffer : IDisposable
|
|
{
|
|
/// <summary>
|
|
/// Invoked when a <see cref="HitObject"/> becomes used by a <see cref="DrawableHitObject"/>.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// If the ruleset uses pooled objects, this represents the time when the <see cref="HitObject"/>s become alive.
|
|
/// </remarks>
|
|
public event Action<HitObject> HitObjectUsageBegan;
|
|
|
|
/// <summary>
|
|
/// Invoked when a <see cref="HitObject"/> becomes unused by a <see cref="DrawableHitObject"/>.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// If the ruleset uses pooled objects, this represents the time when the <see cref="HitObject"/>s become dead.
|
|
/// </remarks>
|
|
public event Action<HitObject> HitObjectUsageFinished;
|
|
|
|
/// <summary>
|
|
/// Invoked when a <see cref="HitObject"/> has been transferred to another <see cref="DrawableHitObject"/>.
|
|
/// </summary>
|
|
public event Action<HitObject, DrawableHitObject> HitObjectUsageTransferred;
|
|
|
|
private readonly Playfield playfield;
|
|
|
|
/// <summary>
|
|
/// Creates a new <see cref="HitObjectUsageEventBuffer"/>.
|
|
/// </summary>
|
|
/// <param name="playfield">The most top-level <see cref="Playfield"/>.</param>
|
|
public HitObjectUsageEventBuffer([NotNull] Playfield playfield)
|
|
{
|
|
this.playfield = playfield;
|
|
|
|
playfield.HitObjectUsageBegan += onHitObjectUsageBegan;
|
|
playfield.HitObjectUsageFinished += onHitObjectUsageFinished;
|
|
}
|
|
|
|
private readonly List<HitObject> usageFinishedHitObjects = new List<HitObject>();
|
|
|
|
private void onHitObjectUsageBegan(HitObject hitObject)
|
|
{
|
|
if (usageFinishedHitObjects.Remove(hitObject))
|
|
HitObjectUsageTransferred?.Invoke(hitObject, playfield.AllHitObjects.Single(d => d.HitObject == hitObject));
|
|
else
|
|
HitObjectUsageBegan?.Invoke(hitObject);
|
|
}
|
|
|
|
private void onHitObjectUsageFinished(HitObject hitObject) => usageFinishedHitObjects.Add(hitObject);
|
|
|
|
public void Update()
|
|
{
|
|
foreach (var hitObject in usageFinishedHitObjects)
|
|
HitObjectUsageFinished?.Invoke(hitObject);
|
|
usageFinishedHitObjects.Clear();
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
if (playfield != null)
|
|
{
|
|
playfield.HitObjectUsageBegan -= onHitObjectUsageBegan;
|
|
playfield.HitObjectUsageFinished -= onHitObjectUsageFinished;
|
|
}
|
|
}
|
|
}
|
|
}
|