osu/osu.Game.Tests/Visual/Multiplayer
2021-08-17 16:16:49 +09:00
..
TestSceneCreateMultiplayerMatchButton.cs
TestSceneDrawableRoom.cs Add colour provider for multiplayer usage 2021-08-12 19:47:26 +09:00
TestSceneDrawableRoomPlaylist.cs Remove unused using 2021-08-10 17:25:10 +09:00
TestSceneFreeModSelectOverlay.cs
TestSceneLoungeRoomsContainer.cs
TestSceneMatchBeatmapDetailArea.cs
TestSceneMatchHeader.cs
TestSceneMatchLeaderboard.cs
TestSceneMultiHeader.cs
TestSceneMultiplayer.cs Merge pull request #14256 from smoogipoo/multiplayer-header-redesign 2021-08-13 16:16:25 +09:00
TestSceneMultiplayerGameplayLeaderboard.cs Fix potential test case failure 2021-08-12 11:05:31 +09:00
TestSceneMultiplayerGameplayLeaderboardTeams.cs Fix another potential test case failure 2021-08-12 11:08:52 +09:00
TestSceneMultiplayerLoungeSubScreen.cs
TestSceneMultiplayerMatchFooter.cs
TestSceneMultiplayerMatchSongSelect.cs
TestSceneMultiplayerMatchSubScreen.cs Fix some multiplayer test failures 2021-08-13 13:54:52 +09:00
TestSceneMultiplayerParticipantsList.cs Cover kicking a multiplayer room user with null User 2021-08-16 09:37:31 +03:00
TestSceneMultiplayerPlayer.cs Add test scene for MultiplayerPlayer 2021-08-17 16:16:49 +09:00
TestSceneMultiplayerReadyButton.cs
TestSceneMultiplayerResults.cs Split test scene into two to follow class split 2021-08-13 21:30:26 +02:00
TestSceneMultiplayerRoomManager.cs
TestSceneMultiplayerSpectateButton.cs
TestSceneMultiplayerSpectatorPlayerGrid.cs
TestSceneMultiplayerTeamResults.cs Split test scene into two to follow class split 2021-08-13 21:30:26 +02:00
TestSceneMultiSpectatorLeaderboard.cs Pass through MultiplayerRoomUsers instead of ints to avoid re-retrieval 2021-08-10 18:39:20 +09:00
TestSceneMultiSpectatorScreen.cs Force HUD visibility mode to "Always" during testing 2021-08-16 07:21:37 +03:00
TestScenePlaylistsSongSelect.cs
TestSceneRankRangePill.cs
TestSceneRecentParticipantsList.cs Add colour provider to online play dependencies 2021-08-12 20:08:14 +09:00
TestSceneStarRatingRangeDisplay.cs
TestSceneTeamVersus.cs