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It needs to be explicitly stated that the users in this list are related to the *joined* room. Especially since it's sharing its variable name with `SpectatorStreamingClient` where it has the opposite meaning (is a list of *globally* playing players). |
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.. | ||
RoomManagerTestScene.cs | ||
TestRoomManager.cs | ||
TestSceneDrawableRoomPlaylist.cs | ||
TestSceneLoungeRoomInfo.cs | ||
TestSceneLoungeRoomsContainer.cs | ||
TestSceneMatchBeatmapDetailArea.cs | ||
TestSceneMatchHeader.cs | ||
TestSceneMatchLeaderboard.cs | ||
TestSceneMatchSongSelect.cs | ||
TestSceneMultiHeader.cs | ||
TestSceneMultiplayer.cs | ||
TestSceneMultiplayerGameplayLeaderboard.cs | ||
TestSceneMultiplayerMatchSongSelect.cs | ||
TestSceneMultiplayerMatchSubScreen.cs | ||
TestSceneMultiplayerParticipantsList.cs | ||
TestSceneMultiplayerReadyButton.cs | ||
TestSceneMultiplayerRoomManager.cs | ||
TestSceneRoomStatus.cs |