osu/osu.Game/Graphics
Dean Herbert 983eed32fc Reduce complexity of icon container nesting 2022-05-03 14:48:00 +09:00
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Backgrounds Fix storyboard samples rate not adjusted from actual gameplay mods 2022-03-02 20:56:18 +03:00
Containers Add `ScrollIntoView` method which accepts an offset to allow usage in mod select 2022-04-28 20:03:54 +09:00
Cursor Reduce 'cursor-tap' sample playback volume on MouseUp 2022-03-04 20:14:14 +09:00
OpenGL/Vertices
Sprites Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
UserInterface Reduce complexity of icon container nesting 2022-05-03 14:48:00 +09:00
UserInterfaceV2 Merge branch 'master' into add-tutorial 2022-04-29 11:25:17 +09:00
DateTooltip.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
DrawableDate.cs Add back `.ToLocalTime()` call to `DrawableDate` 2021-12-16 18:25:29 +09:00
ErrorTextFlowContainer.cs Adjust game-side text flow containers to part-based model 2021-10-29 06:34:08 +02:00
IHasAccentColour.cs
InputBlockingContainer.cs Add better click-to-dismiss logic for sheared overlays 2022-04-21 16:27:27 +09:00
OsuColour.cs Add `OsuColour` method mapping colours from basic theme to mod types 2022-02-22 00:02:54 +01:00
OsuFont.cs
OsuIcon.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
ParticleExplosion.cs
ParticleSpewer.cs Fix ParticleSpewer outputting NaN in vertices 2022-04-09 22:29:55 +09:00
ScreenshotManager.cs Split out `INotificationOverlay` to allow for easier testing 2022-04-18 20:14:01 +09:00