osu/osu.Game.Rulesets.Mania.Tests
Dean Herbert e9463f3c19 Test editor ComposeScreen tests not adding beatmap to hierarchy
Makes it hard to test anything because `EditorBeatmap`'s `Update` method
updates whether a beatmap has timing or not (enabling the placement
controls).

Also adds a basic timing point to allow for better testing.
2022-08-31 14:07:56 +09:00
..
.vscode
Editor Test editor ComposeScreen tests not adding beatmap to hierarchy 2022-08-31 14:07:56 +09:00
Mods Remove nullable disable annotation in the Mania test case. 2022-07-27 22:24:14 +08:00
Resources
Skinning Add test scene for visually adjusting mania BarLines 2022-08-08 17:38:46 +09:00
ManiaBeatmapConversionTest.cs
ManiaBeatmapSampleConversionTest.cs
ManiaColumnTypeTest.cs
ManiaDifficultyCalculatorTest.cs Adjust tests 2022-08-17 19:02:16 +09:00
ManiaInputTestScene.cs
ManiaLegacyModConversionTest.cs Fix tests 2022-06-30 12:37:03 +09:00
ManiaLegacyReplayTest.cs
osu.Game.Rulesets.Mania.Tests.csproj Remove Appveyor.TestLogger 2022-07-11 15:01:16 +09:00
TestSceneAutoGeneration.cs
TestSceneColumn.cs
TestSceneDrawableManiaHitObject.cs
TestSceneHoldNoteInput.cs
TestSceneManiaHitObjectSamples.cs
TestSceneManiaPlayer.cs
TestSceneNotes.cs
TestSceneOutOfOrderHits.cs
TestScenePlayfieldCoveringContainer.cs
TestSceneStage.cs
TestSceneTimingBasedNoteColouring.cs