osu/osu.Game/Rulesets/Mods
Bartłomiej Dach 69c2c0e427
Fix touch device mod declared valid for multiplayer
Mostly matters for web, so that it doesn't permit creation of playlist
items with touch device inside.
2023-11-14 16:30:10 +09:00
..
DifficultyAdjustSettingsControl.cs Fix too many things being exposed 2023-09-07 08:11:04 +02:00
DifficultyBindable.cs Fix code quality issues 2023-09-07 14:19:19 +09:00
IApplicableAfterBeatmapConversion.cs
IApplicableFailOverride.cs
IApplicableMod.cs
IApplicableToAudio.cs
IApplicableToBeatmap.cs
IApplicableToBeatmapConverter.cs
IApplicableToBeatmapProcessor.cs
IApplicableToDifficulty.cs
IApplicableToDrawableHitObject.cs
IApplicableToDrawableRuleset.cs
IApplicableToHealthProcessor.cs
IApplicableToHitObject.cs
IApplicableToHUD.cs
IApplicableToPlayer.cs
IApplicableToRate.cs
IApplicableToSample.cs
IApplicableToScoreProcessor.cs
IApplicableToTrack.cs
ICreateReplayData.cs
IHasNoTimedInputs.cs Add IHasNoTimedInputs interface to scope change further 2023-06-06 22:22:42 +09:00
IHasSeed.cs
IMod.cs Mark ModTouchDevice as always valid for submission 2023-11-02 19:25:57 +01:00
IReadFromConfig.cs
IUpdatableByPlayfield.cs
MetronomeBeat.cs Change IBeatSyncProvider.Clock to always be non-null 2023-07-13 22:13:40 +09:00
Mod.cs Mark ModTouchDevice as always valid for submission 2023-11-02 19:25:57 +01:00
ModAccuracyChallenge.cs Reword setting name & description 2023-05-29 22:12:37 +02:00
ModAdaptiveSpeed.cs Seal a few more multiplayer playability flags of rate-changing mods 2023-10-31 16:20:33 +01:00
ModAutoplay.cs Do not attempt to turn on Touch Device in song select with autoplay active 2023-11-02 22:56:43 +01:00
ModBarrelRoll.cs
ModBlockFail.cs
ModCinema.cs
ModClassic.cs
ModDaycore.cs Add inline commentary in Mod{Day,Night}core about different speed adjustments 2023-10-18 12:27:16 +02:00
ModDifficultyAdjust.cs
ModDoubleTime.cs Move audio adjustment hookup to own method for clarity 2023-10-18 17:38:11 +09:00
ModEasy.cs
ModEasyWithExtraLives.cs
ModExtensions.cs Display mod icons using stable ordering 2023-09-28 16:48:09 +09:00
ModFailCondition.cs Make autoplay compatible with ModFailCondition 2023-07-13 21:23:57 +02:00
ModFlashlight.cs Change flashlight depth in a more standard way 2023-05-02 17:00:54 +09:00
ModHalfTime.cs Move audio adjustment hookup to own method for clarity 2023-10-18 17:38:11 +09:00
ModHardRock.cs Fix "Hard Rock" mod affecting CS/AR in osu!mania 2023-10-12 19:48:47 +09:00
ModHidden.cs
ModMirror.cs
ModMuted.cs
ModNightcore.cs Add inline commentary in Mod{Day,Night}core about different speed adjustments 2023-10-18 12:27:16 +02:00
ModNoFail.cs Allow no fail mod during autoplay 2023-07-13 17:25:08 +09:00
ModNoMod.cs
ModNoScope.cs
ModPerfect.cs
ModPreset.cs
ModRandom.cs
ModRateAdjust.cs Seal a few more multiplayer playability flags of rate-changing mods 2023-10-31 16:20:33 +01:00
ModRelax.cs
ModScoreV2.cs Mark ModScoreV2 as invalid for multiplayer 2023-10-31 16:16:59 +01:00
ModSuddenDeath.cs
ModSynesthesia.cs Added recommendations from bdach: 2023-06-08 00:52:28 -07:00
ModTimeRamp.cs Seal a few more multiplayer playability flags of rate-changing mods 2023-10-31 16:20:33 +01:00
ModTouchDevice.cs Fix touch device mod declared valid for multiplayer 2023-11-14 16:30:10 +09:00
ModType.cs
ModWindDown.cs
ModWindUp.cs
ModWithVisibilityAdjustment.cs
MultiMod.cs
RateAdjustModHelper.cs Take in IBindables and tidy up multiplier handling 2023-10-18 17:39:13 +09:00
UnknownMod.cs Seal UnknownMod 2023-10-31 16:18:09 +01:00